Commit History

Autor SHA1 Mensaxe Data
  David Catuhe eada442c57 Adding sounds export to Blender %!s(int64=10) %!d(string=hai) anos
  David Catuhe ebf4506c24 Fixing occulus distorsion bug %!s(int64=10) %!d(string=hai) anos
  David Catuhe c37f483483 Various fixes %!s(int64=10) %!d(string=hai) anos
  Raanan Weber 0cf9882fda Remove callbacks %!s(int64=10) %!d(string=hai) anos
  Raanan Weber 7995606e3f OnAdded callbacks %!s(int64=10) %!d(string=hai) anos
  David Catuhe e98c6d93d8 Fixing bias for shadows filters %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5127e21c9c SIMD.js - step 2 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 77d51c86bf Integrating Jerome latest PR %!s(int64=10) %!d(string=hai) anos
  David Catuhe e87ec0e5e0 Merge pull request #415 from raananw/DecimationQueue %!s(int64=10) %!d(string=hai) anos
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content %!s(int64=10) %!d(string=hai) anos
  Raanan Weber c0b723b814 Integrating queue in scene %!s(int64=10) %!d(string=hai) anos
  David Catuhe a70a574fb9 Cleaning code %!s(int64=10) %!d(string=hai) anos
  David Catuhe c9362c4739 Improving shaders attributes handling %!s(int64=10) %!d(string=hai) anos
  David Catuhe 72f3e73493 Better active bones counting %!s(int64=10) %!d(string=hai) anos
  David Catuhe 8e073ddc91 Fixing how active bones is computed %!s(int64=10) %!d(string=hai) anos
  David Catuhe a363619c6e Adding sprites to debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7edd9a0ddb Fixing issues with debuglayer and multiple cameras %!s(int64=10) %!d(string=hai) anos
  David Catuhe 16f8606208 Restoring .js files %!s(int64=10) %!d(string=hai) anos
  jbousquie f6948c15c3 màj BJS %!s(int64=10) %!d(string=hai) anos
  David Catuhe d7a08c8a03 Still fixing latest small issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe cf6f4f3720 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe cb98550c92 Fixing issue with key handlers on Chrome %!s(int64=10) %!d(string=hai) anos
  David Catuhe d7203532d0 Fixing bug with CreateScreenshot %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7366b1a21b Adding precise option for OnIntersectionEnter and OnIntersectionExit (see doc here: http://doc.babylonjs.com/page.php?p=22531) %!s(int64=10) %!d(string=hai) anos
  David Catuhe 489a70efa1 new scene.createDefaultCameraOrLight() function %!s(int64=10) %!d(string=hai) anos
  David Catuhe ada879ec61 Fixing a bunch of bugs %!s(int64=10) %!d(string=hai) anos
  David Catuhe ace53742a9 Fixing issues with sprites and shadows %!s(int64=10) %!d(string=hai) anos
  David Catuhe fc738d11ba Merging more WebAudio support %!s(int64=10) %!d(string=hai) anos
  Gwenaël Hagenmuller 9f3f3e0e8d Added optional parameter to Scene::getXXXByTags functions. The optional parameter is a callback called each time an item matches the tags query. %!s(int64=10) %!d(string=hai) anos
  David Catuhe 71f1a4eb0d DepthRenderer %!s(int64=10) %!d(string=hai) anos