Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 8ff3d55332 Sprite can now have .width and .height properties %!s(int64=10) %!d(string=hai) anos
  David Catuhe e98c6d93d8 Fixing bias for shadows filters %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5127e21c9c SIMD.js - step 2 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 4fc7ced807 Fixing nearest sampling issue %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5eee708739 Integrating latest PR %!s(int64=10) %!d(string=hai) anos
  olivier.g 115e61349b Added sampling mode as a parameter for SpriteManager %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe16904584 New ParticleSystem.updateFunction %!s(int64=10) %!d(string=hai) anos
  David Catuhe bec4eb4395 Fixing buffer overflow with particles and sprites %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties %!s(int64=10) %!d(string=hai) anos
  David Catuhe f622cc1061 Merge pull request #312 from FreeFrags/master %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager %!s(int64=10) %!d(string=hai) anos
  Raymond Bergen c462415969 Added support for point rendering %!s(int64=10) %!d(string=hai) anos
  David Catuhe 18d09ec94a Port to Typescript step 3 %!s(int64=11) %!d(string=hai) anos
  David Catuhe 05358eeb88 More files ported to Typescript %!s(int64=11) %!d(string=hai) anos