提交历史

作者 SHA1 备注 提交日期
  David Catuhe ebf4506c24 Fixing occulus distorsion bug 10 年之前
  jeff Palmer 9f6610e118 Completion of Geometry disposal detection 10 年之前
  jeff Palmer 303c9495d8 Added isDisposed() 10 年之前
  jeff Palmer 2dd9832c83 Make disposal detectable 10 年之前
  David Catuhe c37f483483 Various fixes 10 年之前
  David Catuhe e98c6d93d8 Fixing bias for shadows filters 10 年之前
  David Catuhe 5127e21c9c SIMD.js - step 2 10 年之前
  David Catuhe 4fc7ced807 Fixing nearest sampling issue 10 年之前
  jbousquie 0c61014cf5 Added missing Ribbon class in Geometry 10 年之前
  David Catuhe 35ad949923 Integrating Jerome's work on DoubleSide 10 年之前
  David Catuhe 78e12d5dc3 Fixing computeWorldMatrix call issue 10 年之前
  David Catuhe d4e9c666cf Various fixes 10 年之前
  Raanan Weber a4f1c93160 Init BoundingInfo after resetting. 10 年之前
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues 10 年之前
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices 10 年之前
  David Catuhe 08f8d5bd30 New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly 11 年之前
  David Catuhe a09571b428 TypeScript port done! 11 年之前
  Celian 25f6a0cdca add 'subdivisions' argument of cylinder in Mesh and _Primitive classes 11 年之前
  Celian 4f869f9119 new Primitives.TiledGround() in Geometry class (JS & TS) 11 年之前
  David Catuhe f42f18a5c2 Fixing a big memory leaks with geometries 11 年之前
  David Catuhe 8aa97fff1e Fixing race condition on computeWorldMatrix 11 年之前
  David Catuhe 6899c20502 Fixing JSKompactor.exe 11 年之前
  David Catuhe ff188bfaed New Tools.log / error / warn functions 11 年之前
  Gwenaël Hagenmuller 3d3014c08b Fixed parameters order while loading primitives 11 年之前
  Gwenaël Hagenmuller fef55f32e0 Added possibility to make the geometry unique for the mesh while updating vertices data 11 年之前
  Gwenaël Hagenmuller 8f594cd865 Geometry system 11 年之前