Commit History

Author SHA1 Message Date
  David Catuhe c12415f158 Various fixes 10 years ago
  jeff Palmer 7920d8d8a7 added includeOnlyWithLayerMask for filtering meshes 10 years ago
  David Catuhe c37f483483 Various fixes 10 years ago
  Raanan Weber 0cf9882fda Remove callbacks 10 years ago
  Raanan Weber 18693e7edd Adding the changes to the specific nodes. 10 years ago
  David Catuhe db3708b841 New option for soft shadows. 10 years ago
  David Catuhe 51c82cb039 new BlurVarianceShadowMap filter for shadows 10 years ago
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content 10 years ago
  David Catuhe d03134a478 Performance improvements 10 years ago
  David Catuhe c7af185d28 Fixing DebugLayer 10 years ago
  David Catuhe c626aab4ed Fixing light exclusion mechanism 11 years ago
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light 11 years ago
  David Catuhe 2e1237fbea First release of Max2Babylon exporter 11 years ago
  David Catuhe 8068325c97 TGA support 11 years ago
  David Catuhe fa64e35da4 Actions 11 years ago
  David Catuhe 18d09ec94a Port to Typescript step 3 11 years ago
  David Catuhe 0ba019b23f Typescript port in progress 11 years ago