David Catuhe
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ebf4506c24
Fixing occulus distorsion bug
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10 лет назад |
David Catuhe
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e98c6d93d8
Fixing bias for shadows filters
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10 лет назад |
David Catuhe
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1ee600555c
First support for SIMD.js
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10 лет назад |
David Catuhe
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db3708b841
New option for soft shadows.
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10 лет назад |
David Catuhe
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51c82cb039
new BlurVarianceShadowMap filter for shadows
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10 лет назад |
David Catuhe
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a31312fef3
New tool for debugLayer: You can now dump renderTargets to see their content
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10 лет назад |
David Catuhe
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8ced0d6db9
Various fixes
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10 лет назад |
David Catuhe
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d7203532d0
Fixing bug with CreateScreenshot
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10 лет назад |
David Catuhe
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d03134a478
Performance improvements
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10 лет назад |
David Catuhe
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f99cb9dc33
Code cleanup
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10 лет назад |
David Catuhe
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c2c671f2e0
material.pointSize and material.pointsCloud properties
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10 лет назад |
Raymond Bergen
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c462415969
Added support for point rendering
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10 лет назад |
David Catuhe
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9aad3dee68
Adding AssetsManager.addImageTask
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11 лет назад |
David Catuhe
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c165c5a387
Fixing bug with multimats shadows
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11 лет назад |
David Catuhe
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43fc0176b0
More integration for Shadow Poisson sampling
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11 лет назад |
Clément Levasseur
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b248cefa35
Shadow add Poisson Sampling
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11 лет назад |
David Catuhe
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e7023cee73
Fixing another issue with instances and frustum
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11 лет назад |
David Catuhe
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39d2404438
Fixing a bug when instances are used with a mesh with submeshes.length > 1
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11 лет назад |
David Catuhe
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2fd174c842
v1.12
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11 лет назад |
David Catuhe
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1f9cf60c26
DDS: Support for RGB, Luminance and cube file format
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11 лет назад |
David Catuhe
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24cfb774b1
Updating instances
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11 лет назад |
David Catuhe
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a2605bc6e4
Instances hardware support
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11 лет назад |
David Catuhe
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6899c20502
Fixing JSKompactor.exe
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11 лет назад |
David Catuhe
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8068325c97
TGA support
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11 лет назад |
David Catuhe
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18d09ec94a
Port to Typescript step 3
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11 лет назад |