David Catuhe
|
c6f1307965
Nightly
|
5 years ago |
David Catuhe
|
26d9fe4991
Nightly
|
5 years ago |
sebavan
|
9e60e7a45a
Thin Engine Effect Wrapper
|
6 years ago |
David Catuhe
|
06f6761447
Fix #6887
|
6 years ago |
Sebastien Vandenberghe
|
83956a3d37
Fix RTT resize and ShadowGenerator
|
6 years ago |
David Catuhe
|
7fb7f7faca
Galacto-PR
|
6 years ago |
David Catuhe
|
a63622ea98
removing clors from math file
|
6 years ago |
David Catuhe
|
9d83e4b1c7
Remove tools coupling with engine
|
6 years ago |
Trevor Baron
|
363c3e063c
Update renderTargetTexture.ts
|
6 years ago |
Trevor Baron
|
afc0e98885
remove debug line
|
6 years ago |
Trevor Baron
|
1d74ceb5a0
do not skip updating rtt view ubo if multiple scenes are active
|
6 years ago |
Sebastien Vandenberghe
|
5bc76b6fdd
Try fixing leak...
|
6 years ago |
David Catuhe
|
3cbc32ebf5
Fix ref + nightly
|
6 years ago |
David Catuhe
|
a153815033
add instances optim to render Target
|
6 years ago |
David Catuhe
|
8cfebe5aa7
Nightly
|
6 years ago |
sebavan
|
321a8f22a3
Fix #6074
|
6 years ago |
Trevor Baron
|
e9afc85bf1
factor out material logic, keep private variables
|
6 years ago |
Trevor Baron
|
c981adf018
use getScene like rtt
|
6 years ago |
Trevor Baron
|
f451270d50
add missing typedocs
|
6 years ago |
Trevor Baron
|
e1d3ff8762
linting corrections
|
6 years ago |
Trevor Baron
|
37564a3e4c
get post process multitarget working
|
6 years ago |
Trevor Baron
|
f3e3a7dcee
move gl logic to engine
|
6 years ago |
Trevor Baron
|
bf62b553fc
create multiview rtt
|
6 years ago |
sebavan
|
85e55d0d93
reformat
|
6 years ago |
sebavan
|
5fa98482a1
RenderTargetCreationOption Dependency
|
6 years ago |
sebavan
|
c06db2d1ef
LocalDev in ES6
|
6 years ago |
sebastien
|
98c2594bef
Merge New Inspector
|
6 years ago |
sebastien
|
edb3f2abd5
Rename directories with dupplicates
|
6 years ago |
sebastien
|
d8245c1fe1
Merge Master
|
6 years ago |
sebastien
|
d64d638a4e
Move Material Constants to constants
|
6 years ago |