David Catuhe
|
08f8d5bd30
New mesh.updateVerticesDataDirectly(kind, float32array) to update mesh data directly
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11 年之前 |
David Catuhe
|
ed4ba5a9e0
Changing priorities between rotationQuaternion and rotation when loading/saving
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11 年之前 |
Gwenaël Hagenmuller
|
8f594cd865
Geometry system
|
11 年之前 |
David Catuhe
|
18d09ec94a
Port to Typescript step 3
|
11 年之前 |
David Catuhe
|
05358eeb88
More files ported to Typescript
|
11 年之前 |
David Catuhe
|
704571c1cd
Fixing bugs
|
11 年之前 |
David Catuhe
|
0ba019b23f
Typescript port in progress
|
11 年之前 |
David Catuhe
|
eb3c65db3e
New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines```
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11 年之前 |
David Catuhe
|
7089b52686
v1.7.1
|
11 年之前 |
Deltakosh
|
944cfb41aa
v1.4.0
|
12 年之前 |
Deltakosh
|
d2f9b61488
1.3.2
|
12 年之前 |
deltakosh
|
eb9e3e6445
- 1.3.0:
|
12 年之前 |