Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 431c853c10 Better optim regarding getters %!s(int64=8) %!d(string=hai) anos
  David Catuhe de4549aaef nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe aee9ada58f . %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8a2cea5513 fix some issues on materials %!s(int64=8) %!d(string=hai) anos
  David Catuhe b5c59cfdd8 Fix mesh.dispose and octree %!s(int64=8) %!d(string=hai) anos
  David Catuhe ac2fb2e6b1 . %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6778621518 Move PBR to use lightsources %!s(int64=8) %!d(string=hai) anos
  David Catuhe e47ef8f5f1 Moved FireMaterial to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4d7d9045cb Multiple fixes + simplematerial for material library %!s(int64=8) %!d(string=hai) anos
  David Catuhe 31efb0fa23 fix tiny errors when mat.freeze was used %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6da4cec9c0 Fix for checkIsready %!s(int64=8) %!d(string=hai) anos
  David Catuhe 00b1cf94db Fixed issues with forzen materials %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3b2f18f37a Fix ESM with cube %!s(int64=8) %!d(string=hai) anos
  David Catuhe 116641d62a Associated with #1961 %!s(int64=8) %!d(string=hai) anos
  David Catuhe e5d8c1ff64 Fixed warnings on Chrome %!s(int64=8) %!d(string=hai) anos
  David Catuhe f84ee6a12c Fix small issues with stdMat %!s(int64=8) %!d(string=hai) anos
  David Catuhe aa05160231 Nightly + worldmatrix cache improvement %!s(int64=8) %!d(string=hai) anos
  David Catuhe 9ea3a30ef2 Nighty %!s(int64=8) %!d(string=hai) anos
  David Catuhe e9a37918d7 videoTexture fix %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6ca22e51e5 Final check for push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe be32ca40a2 Fixed compat issues with new material push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 1b0cf5e915 standard material is in push mode! %!s(int64=8) %!d(string=hai) anos
  David Catuhe f68b40549c Fresnel moved to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4a420ee028 lights moved to push mode!!! %!s(int64=8) %!d(string=hai) anos
  David Catuhe 42376a4aaf Moved effect and defines to submeshes %!s(int64=8) %!d(string=hai) anos
  David Catuhe fb7d9d8ace light are now tracked by meshes %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3f1840f045 First step of light auto affectation %!s(int64=8) %!d(string=hai) anos
  David Catuhe cdc93518be Added textures dirty mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 9bd86160fe Using TS 2.2! %!s(int64=8) %!d(string=hai) anos
  David Catuhe 504c5a2e9a added FIXED_EQUIRECTANGULAR_MIRRORED_MODE %!s(int64=8) %!d(string=hai) anos