Commit History

Author SHA1 Message Date
  Sebastien Vandenberghe 5bdc718b3c Nightly 7 years ago
  Sebastien Vandenberghe 059340be82 Nightly 7 years ago
  David Rousset 08b7342a9c Nightly 7 years ago
  Raanan Weber ab91b37bdb npm update 7 years ago
  Borut Balazek 5f17e86ce3 Merge branch 'master' into master 7 years ago
  David Rousset 1f578898d9 Adding interactivity support / simulatePointerDown 7 years ago
  Borut b1e716bf44 Change wording 7 years ago
  Borut b6ef843646 Added prependicular updraft mode 7 years ago
  Borut 9a1f795913 Merge upstream 7 years ago
  Borut 9be51b6b1f Added updraft effect 7 years ago
  David Rousset 09d0d25cb2 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into davrous 7 years ago
  David Rousset effcaafecc VRHelper step 2 7 years ago
  David Catuhe d051b04505 better naming for boundtextures in engine 7 years ago
  David Catuhe 9afe6e5b08 new ADT.renderScale 7 years ago
  David Catuhe 16165a3d6e Fix #3210 7 years ago
  David Catuhe 10cfbcad62 Nightly 7 years ago
  David Catuhe 074f2a1f92 new setParent validation test 7 years ago
  David Catuhe 3e3528c2f3 Merge master 7 years ago
  David Catuhe 0929adaf4c fixed setParent 7 years ago
  David Rousset c19d045d4a Adding gamepad support for rotation & teleportation 7 years ago
  David Catuhe 6b1b7cf48d Fix #3199 7 years ago
  David Catuhe f827fc4a82 Fix tiny compilation issue 7 years ago
  David Catuhe 9778a829c4 Better null management for camera.onMeshTargetChange 7 years ago
  David Catuhe 5909ff1ec1 better task support 7 years ago
  Raanan Weber bf095a759d Merge branch 'master' into strictFunctionTypes 7 years ago
  Borut 224333d5e1 Minor fixes and documentation update. 7 years ago
  David Catuhe 379045380f Better naming 7 years ago
  David Catuhe de9c264417 strictFunctionTypes: 7 years ago
  David Catuhe 28e0607e86 Better Fallback texture management 7 years ago
  David Catuhe 4e1abfa99c Add dispose to TransformNode class 7 years ago