Commit History

Author SHA1 Message Date
  Sebastien Vandenberghe 5289603d46 Update material library serialize clone... to decorators 9 years ago
  Sébastien Vandenberghe 7e042e0ac5 Fix Bias 9 years ago
  Sébastien Vandenberghe cb0d06cb7f Link emissive with reflectivity 9 years ago
  Sébastien Vandenberghe 79f18adf9a Remove shade overload impact on specular highlight as it is own its own. 9 years ago
  Sébastien Vandenberghe ff43e23833 Add Light Falloff Mode to avoid confusion 9 years ago
  Sébastien Vandenberghe f16623b3a4 Minor Fix 9 years ago
  Sébastien Vandenberghe 4fc17a54e3 Fix scalar mode in pbr 9 years ago
  David Catuhe 5a41f0eca9 pointSize include 9 years ago
  David Catuhe d13132cceb BindClipPlane + BindLogDepth 9 years ago
  Sébastien Vandenberghe 9b8bc40d3f Merge Master in 9 years ago
  Sébastien Vandenberghe 5599228dfb Allow HdrTExture in gamma space and not full float 9 years ago
  Sébastien Vandenberghe fd3072fdb0 Add configuration for auto microsurface if no alpha on specmap 9 years ago
  David Catuhe 225d57d8a3 Added materialHelper to centralize shaders tools 9 years ago
  Sébastien Vandenberghe 82b4c847cc Add pipeline linear or gamma for scalar colors 9 years ago
  David Catuhe a5e68ea607 Renaming shared functions 9 years ago
  David Catuhe bd93a5304e LogDepth + clipplane + bump (includes) 9 years ago
  David Catuhe 030a1e648d PrepareAttributesForInstances 9 years ago
  David Catuhe 081cd6f579 PrepareAttributesForBones 9 years ago
  David Catuhe 15844401a9 Adding bones and fog as shared resources 9 years ago
  David Catuhe 01a82f5284 adding more code refactoring 9 years ago
  David Catuhe 606f3837d3 Factoring defines for lights 9 years ago
  David Catuhe 2fb0850393 Integrating new fog include 9 years ago
  Sébastien Vandenberghe 1ab6531f7b Merge 9 years ago
  David Catuhe fbd70c747f More shaders includes 9 years ago
  David Catuhe 6431c2c106 Merge fog includes 9 years ago
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 years ago
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 years ago
  Sébastien Vandenberghe 30e6725d0b Fix Albedo without texture 9 years ago
  Sébastien Vandenberghe f5328aa2f8 PBR: Fix Skybox 9 years ago
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance 9 years ago