David Catuhe
|
01476843f7
Fixed a bug with shadows and dynamic lights counting
|
9 years ago |
David Catuhe
|
0b5466d6ec
Migrating simple material to dynamic lights counting
|
9 years ago |
David Catuhe
|
dbca4a3d38
Changing how materials dispose textures
|
9 years ago |
David Catuhe
|
d5819832b0
Nightly
|
9 years ago |
David Catuhe
|
66fe80f471
Added keepTextures parameters to material.dispose()
|
9 years ago |
David Catuhe
|
5b613afb85
Nightly
|
9 years ago |
David Catuhe
|
6774b57a80
Moved pbr to core
|
9 years ago |
David Catuhe
|
99bb973bee
Global merge
|
9 years ago |
David Catuhe
|
8e66a6d564
Nightly
|
9 years ago |
David Catuhe
|
80e7a7763d
Added NO_LOGGING as default for scene loading logging
|
9 years ago |
David Catuhe
|
0cc45fc43c
Animations blending
|
9 years ago |
David Catuhe
|
5518bdf2ac
Small patches
|
9 years ago |
David Catuhe
|
3581c0aad4
Added serialization decorators for materials
|
9 years ago |
David Catuhe
|
72305fd782
Fixed issue with delayed loaded textures and callbacks
|
9 years ago |
David Catuhe
|
7c87bbe6a4
Code cleanup
|
9 years ago |
David Catuhe
|
305c4d9741
CubeTexture.CreateFromImages()
|
9 years ago |
David Catuhe
|
80185c7387
BoundingInfo can be locked and updated
|
9 years ago |
David Catuhe
|
2d15e67b33
Fixing issues
|
9 years ago |
David Catuhe
|
1bdc6ffd6f
Fixing issue with mouse and pointer events
|
9 years ago |
David Catuhe
|
c0c7c25a06
Fixing an issue with touch devices
|
9 years ago |
Weber, Raanan
|
433a92beda
TerrainMaterial
|
9 years ago |
David Catuhe
|
6250f1bfd8
Customs materials loading support
|
9 years ago |
David Catuhe
|
e34bc65217
Serialization/Parsing refactoring done
|
9 years ago |
Temechon
|
ffe8dacf0c
Added parameter to lava material + serialize and parse
|
9 years ago |
Raanan Weber
|
da1982d6ce
parse sound and parse actions
|
9 years ago |
David catuhe
|
66d3633319
Refactoring serializer
|
9 years ago |
David catuhe
|
409503f190
First merge
|
9 years ago |
David catuhe
|
d2397bcce6
Improved lens pipeline
|
9 years ago |
David catuhe
|
4d3945585e
Renamed CheckOnlyOnceFlag to CheckReadyOnlyOnceFlag
|
9 years ago |
David catuhe
|
f67273b1e9
Added material.resetCheckOnlyOnceFlag
|
9 years ago |