提交历史

作者 SHA1 备注 提交日期
  David catuhe 00d407b647 Adding support for ArrayBuffer to createTexture 9 年之前
  David catuhe 8d5bf8b642 Fixing cuberendering filters 9 年之前
  David catuhe da863d9e1b Adding support for point light shadowing 9 年之前
  David catuhe 41dcdc2fed Improving postprocess pipeline thoughness 9 年之前
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline 9 年之前
  David Catuhe 79b84e67a8 Improving reflection when used with shadows 9 年之前
  David catuhe a55dca842a Fixing collisions issues with ArcRotateCamera 9 年之前
  David catuhe 4a7b142a1e Adding `StandardMaterial.linkEmissiveWithDiffuse` to, well, link emissive with diffuse value 9 年之前
  David catuhe 17912c9931 Fixing issue with texture exporter with 3dsMax 9 年之前
  David catuhe ccebb77959 Improving dispose with animated objects 9 年之前
  David Catuhe ecf51dde45 Fixing equirectangular projection 9 年之前
  David Catuhe 2fb6818785 Merging latest PR 9 年之前
  David Catuhe b7379b9916 Adding support for equirectangular mapping 9 年之前
  David Catuhe e195bfd5a9 Fixing spherical mapping model 9 年之前
  David Catuhe f0b0ed02ac Introducing shaders library 9 年之前
  David Catuhe f6fb6da848 Renaming lightmaThreshold to useLightmapAsShadowmap 9 年之前
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 年之前
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 年之前
  David Catuhe ae8c51e238 Added `DirectionalLight.autoUpdateExtends` to prevent directional lights to adapt to scene extends 9 年之前
  David Catuhe d610234e71 New cache mecanism for StandardMaterial 9 年之前
  David Catuhe 9330339a9e Fixed a performance issue with clone and createInstance 9 年之前
  David Catuhe d53493a57e Better reflection shader 9 年之前
  David Catuhe 68f8d27789 Fixing GC bug 10 年之前
  David Catuhe 3f46e08f16 Added a new parameter to `debugLayer.show()` to define root element to use 10 年之前
  David catuhe b7d573176a All shapes moved to MeshBuilder 10 年之前
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 年之前
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 年之前
  David Catuhe 5ff62f9205 Integrating PR 10 年之前
  David catuhe d5187657c6 Marking vertex data as number[] | Float32Array 10 年之前
  David catuhe d06c5d59c0 Merging latest PRs 10 年之前