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Merge pull request #2152 from julien-moreau/master

Updating preview release what's new (motion blur + cell shading)
sebavan 8 éve
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commit
ffaf8b6120
1 módosított fájl, 2 hozzáadás és 0 törlés
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      dist/preview release/what's new.md

+ 2 - 0
dist/preview release/what's new.md

@@ -18,6 +18,7 @@
  - Multi-platform Compressed Textures for Desktops & Mobile Devices with fall back.  Batch (dos) scripts to convert entire directories of .jpg's & .png's [Doc](http://doc.babylonjs.com/tutorials/multi-platform_compressed_textures) ([jcpalmer](https://github.com/Palmer-JC))
  - All deprecated functions and properties were removed ([deltakosh](https://github.com/deltakosh))
  - New build system based on workloads. [More info here](http://doc.babylonjs.com/generals/how_to_start#custom-builds) ([deltakosh](https://github.com/deltakosh))
+ - New `Cell Shading` material added into `Materials Library` [Demo](http://www.babylonjs.com/Demos/CellShading/) - ([Julien Moreau-Mathis](https://github.com/julien-moreau))
 
 ### Updates
 - Added `FIXED_EQUIRECTANGULAR_MIRRORED_MODE` mode for reflection texture. [Demo here](http://www.babylonjs-playground.com/#11GAIH#22) ([deltakosh](https://github.com/deltakosh))
@@ -51,6 +52,7 @@
 - Added `material.twoSidedLighting` to PBRMaterial and StandardMaterial to enable flipping normals when backfaceCulling is false ([BeardedGnome](https://github.com/BeardedGnome), [bghgary](https://github.com/bghgary))
 - Added a [HTML page](https://github.com/BabylonJS/Babylon.js/blob/master/Tools/Gulp/profiling.html) with embedded directions to improve the custom build process. ([jcpalmer](https://github.com/Palmer-JC))
 - Added glTF 2.0 loader with versioning support ([bghgary](https://github.com/bghgary), thanks to [BeardedGnome](https://github.com/BeardedGnome) for animation updates)
+- New `Motion Blur` effect added into `StandardRenderingPipeline` [Demo](http://www.babylonjs.com/Demos/MotionBlur/) - ([Julien Moreau-Mathis](https://github.com/julien-moreau))
  
 ### Bug fixes
 - Fixed a bug with spotlight direction ([deltakosh](https://github.com/deltakosh))