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@@ -47794,12 +47794,15 @@ var CameraGizmo = /** @class */ (function (_super) {
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var line = _Meshes_Builders_linesBuilder__WEBPACK_IMPORTED_MODULE_9__["LinesBuilder"].CreateLines("lines", { points: [new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, -1 + y, -1), new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, -1 + y, 1)] }, scene);
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var line = _Meshes_Builders_linesBuilder__WEBPACK_IMPORTED_MODULE_9__["LinesBuilder"].CreateLines("lines", { points: [new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, -1 + y, -1), new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, -1 + y, 1)] }, scene);
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line.parent = mesh;
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line.parent = mesh;
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line.alwaysSelectAsActiveMesh = true;
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line.alwaysSelectAsActiveMesh = true;
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+ line.isPickable = false;
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var line = _Meshes_Builders_linesBuilder__WEBPACK_IMPORTED_MODULE_9__["LinesBuilder"].CreateLines("lines", { points: [new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1, -1 + x, -1 + y), new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](1, -1 + x, -1 + y)] }, scene);
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var line = _Meshes_Builders_linesBuilder__WEBPACK_IMPORTED_MODULE_9__["LinesBuilder"].CreateLines("lines", { points: [new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1, -1 + x, -1 + y), new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](1, -1 + x, -1 + y)] }, scene);
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line.parent = mesh;
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line.parent = mesh;
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line.alwaysSelectAsActiveMesh = true;
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line.alwaysSelectAsActiveMesh = true;
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+ line.isPickable = false;
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var line = _Meshes_Builders_linesBuilder__WEBPACK_IMPORTED_MODULE_9__["LinesBuilder"].CreateLines("lines", { points: [new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, -1, -1 + y), new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, 1, -1 + y)] }, scene);
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var line = _Meshes_Builders_linesBuilder__WEBPACK_IMPORTED_MODULE_9__["LinesBuilder"].CreateLines("lines", { points: [new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, -1, -1 + y), new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["Vector3"](-1 + x, 1, -1 + y)] }, scene);
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line.parent = mesh;
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line.parent = mesh;
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line.alwaysSelectAsActiveMesh = true;
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line.alwaysSelectAsActiveMesh = true;
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+ line.isPickable = false;
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}
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}
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}
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}
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return root;
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return root;
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