|
@@ -8,7 +8,7 @@
|
|
|
|
|
|
@serialize()
|
|
|
public applyGravity = false;
|
|
|
-
|
|
|
+
|
|
|
public inputs : FreeCameraInputsManager;
|
|
|
|
|
|
//-- begin properties for backward compatibility for inputs
|
|
@@ -103,9 +103,9 @@
|
|
|
this.cameraRotation = new Vector2(0, 0);
|
|
|
}
|
|
|
|
|
|
- // CollisionMask
|
|
|
- public _collisionMask = -1;
|
|
|
- public setCollisionMask(mask: number): void {
|
|
|
+ // Collision
|
|
|
+ private _collisionMask = -1;
|
|
|
+ public set setCollisionMask(mask: number) {
|
|
|
this._collisionMask = !isNaN(mask) ? mask : -1;
|
|
|
}
|
|
|
|