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@@ -10661,8 +10661,8 @@ var BABYLON;
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this._badDesktopOS = false;
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/**
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* Gets or sets a value indicating if we want to disable texture binding optmization.
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- * This could be required on some buggy drivers which wants to have textures bound in a progressive order
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- * By default Babylon.js will try to let textures bound where they are and only update the samplers to point where the texture is.
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+ * This could be required on some buggy drivers which wants to have textures bound in a progressive order.
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+ * By default Babylon.js will try to let textures bound where they are and only update the samplers to point where the texture is
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*/
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this.disableTextureBindingOptimization = false;
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/**
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