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@@ -1,6 +1,6 @@
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module BABYLON {
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module BABYLON {
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/**
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/**
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- * A behavior that when attached to a mesh will allow the mesh to be dragged around based on directiona and origin of the pointer's ray
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+ * A behavior that when attached to a mesh will allow the mesh to be dragged around based on directions and origin of the pointer's ray
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*/
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*/
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export class SixDofDragBehavior implements Behavior<Mesh> {
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export class SixDofDragBehavior implements Behavior<Mesh> {
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private static _virtualScene:Scene;
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private static _virtualScene:Scene;
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