Canvas2D: bug fixing in transparent rendering
@@ -704,6 +704,7 @@
for (let part of this._instanceDataParts) {
if (part) {
+ part.dataBuffer.pack();
for (let el of part.dataElements) {
minOff = Math.min(minOff, el.offset);
maxOff = Math.max(maxOff, el.offset);