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Merge pull request #418 from raananw/Naming

Naming
David Catuhe 10 年之前
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fa47717d3a

+ 1 - 1
Babylon/Audio/babylon.audioengine.js

@@ -66,4 +66,4 @@ var BABYLON;
     })();
     BABYLON.AudioEngine = AudioEngine;
 })(BABYLON || (BABYLON = {}));
-//# sourceMappingURL=babylon.audioengine.js.map
+//# sourceMappingURL=babylon.audioengine.js.map

Babylon/Audio/babylon.audioengine.ts → Babylon/Audio/babylon.audioEngine.ts


文件差异内容过多而无法显示
+ 0 - 1
Babylon/Debug/babylon.debugLayer.js.map


+ 1 - 1
Babylon/Mesh/babylon.InstancedMesh.js

@@ -150,4 +150,4 @@ var BABYLON;
     })(BABYLON.AbstractMesh);
     BABYLON.InstancedMesh = InstancedMesh;
 })(BABYLON || (BABYLON = {}));
-//# sourceMappingURL=babylon.instancedMesh.js.map
+//# sourceMappingURL=babylon.instancedMesh.js.map

Babylon/Mesh/babylon.InstancedMesh.ts → Babylon/Mesh/babylon.instancedMesh.ts


+ 2 - 2
Tools/BuildOurOwnBabylonJS/BuildOurOwnBabylonJS/babylonJS.xml

@@ -8,7 +8,7 @@
   <script src="Babylon/Mesh/babylon.polygonMesh.js"></script>
   <script src="Babylon/Materials/Textures/babylon.rawTexture.js"></script>
   <script src="Babylon/Audio/babylon.analyser.js"></script>
-  <script src="Babylon/Audio/babylon.audioengine.js"></script>
+  <script src="Babylon/Audio/babylon.audioEngine.js"></script>
   <script src="Babylon/Audio/babylon.sound.js"></script>
   <script src="Babylon/Audio/babylon.soundtrack.js"></script>
   <script src="Babylon/Debug/babylon.debugLayer.js"></script>
@@ -92,7 +92,7 @@
   <script src="Babylon/Materials/textures/babylon.standardProceduralTexture.js"></script>
   <script src="Babylon/Mesh/babylon.subMesh.js"></script>
   <script src="Babylon/Mesh/babylon.mesh.js"></script>
-  <script src="Babylon/Mesh/babylon.InstancedMesh.js"></script>
+  <script src="Babylon/Mesh/babylon.instancedMesh.js"></script>
   <script src="Babylon/Mesh/babylon.vertexBuffer.js"></script>
   <script src="Babylon/babylon.scene.js"></script>
   <script src="Babylon/Rendering/babylon.renderingGroup.js"></script>

+ 8 - 8
Tools/Gulp/gulpfile.js

@@ -88,7 +88,7 @@ gulp.task('scripts', ['shaders'] ,function() {
       '../../Babylon/Rendering/babylon.renderingGroup.js',
       '../../Babylon/babylon.scene.js',
       '../../Babylon/Mesh/babylon.vertexBuffer.js',
-      '../../Babylon/Mesh/babylon.InstancedMesh.js',
+      '../../Babylon/Mesh/babylon.instancedMesh.js',
       '../../Babylon/Mesh/babylon.mesh.js',
       '../../Babylon/Mesh/babylon.subMesh.js',
       '../../Babylon/Materials/Textures/babylon.baseTexture.js',
@@ -172,18 +172,18 @@ gulp.task('scripts', ['shaders'] ,function() {
       '../../Babylon/Cameras/VR/babylon.webVRCamera.js',
       '../../Babylon/Tools/babylon.sceneOptimizer.js',
       '../../Babylon/Mesh/babylon.meshLODLevel.js',
-      '../../Babylon/Audio/babylon.audioengine.js',
+      '../../Babylon/Audio/babylon.audioEngine.js',
       '../../Babylon/Audio/babylon.sound.js',
       '../../Babylon/Audio/babylon.soundtrack.js',
       '../../Babylon/Debug/babylon.debugLayer.js',
       '../../Babylon/Materials/Textures/babylon.rawTexture.js',
       '../../Babylon/Mesh/babylon.polygonMesh.js',
-	  '../../Babylon/Mesh/babylon.meshSimplification.js',
-	  '../../Babylon/Audio/babylon.analyser.js',
-	  '../../Babylon/Rendering/babylon.depthRenderer.js',
-	  '../../Babylon/PostProcess/babylon.ssaoRenderingPipeline.js',
-	  '../../Babylon/PostProcess/babylon.volumetricLightScatteringPostProcess.js',
-	  '../../Babylon/PostProcess/babylon.lensRenderingPipeline.js'
+      '../../Babylon/Mesh/babylon.meshSimplification.js',
+      '../../Babylon/Audio/babylon.analyser.js',
+      '../../Babylon/Rendering/babylon.depthRenderer.js',
+      '../../Babylon/PostProcess/babylon.ssaoRenderingPipeline.js',
+      '../../Babylon/PostProcess/babylon.volumetricLightScatteringPostProcess.js',
+      '../../Babylon/PostProcess/babylon.lensRenderingPipeline.js'
     ])
     .pipe(concat('babylon.js'))
     .pipe(gulp.dest('build/'))