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Update what's new

Gary Hsu 7 年之前
父节点
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 ## Breaking changes
 
 - Removed unused PostProcessRenderPass class and extended postProcessingRenderingEffect to support multiple PostProcesses ([trevordev](https://github.com/trevordev))
-- VertexData.merge no longer supports merging of data that do not have the same set of attributes.
+- VertexData.merge no longer supports merging of data that do not have the same set of attributes. ([bghgary](https://github.com/bghgary)]
+- glTF 2.0 loader will now create a mesh for each primitive instead of merging the primitives together into one mesh. ([bghgary](https://github.com/bghgary)]