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@@ -69,4 +69,5 @@
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## Breaking changes
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- Removed unused PostProcessRenderPass class and extended postProcessingRenderingEffect to support multiple PostProcesses ([trevordev](https://github.com/trevordev))
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-- VertexData.merge no longer supports merging of data that do not have the same set of attributes.
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+- VertexData.merge no longer supports merging of data that do not have the same set of attributes. ([bghgary](https://github.com/bghgary)]
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+- glTF 2.0 loader will now create a mesh for each primitive instead of merging the primitives together into one mesh. ([bghgary](https://github.com/bghgary)]
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