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@@ -59,7 +59,6 @@ export class MaterialHelper {
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return TmpVectors.Vector4[0];
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return TmpVectors.Vector4[0];
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}
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}
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-
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/**
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/**
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* Update the scene ubo before it can be used in rendering processing
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* Update the scene ubo before it can be used in rendering processing
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* @param scene the scene to retrieve the ubo from
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* @param scene the scene to retrieve the ubo from
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