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@@ -955,8 +955,8 @@
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let w = size.width;
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let h = size.height;
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let invZBias = 1 / zBias;
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- let tx = new Vector4(t.m[0] * rgScale.x * 2 / w, t.m[4] * 2 / w, 0/*t.m[8]*/, ((t.m[12] + offX) * rgScale.x * 2 / w) - 1);
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- let ty = new Vector4(t.m[1] * 2 / h, t.m[5] * rgScale.y * 2 / h, 0/*t.m[9]*/, ((t.m[13] + offY) * rgScale.y * 2 / h) - 1);
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+ let tx = new Vector4(t.m[0] * rgScale.x * 2 / w, t.m[4] * rgScale.x * 2 / w, 0/*t.m[8]*/, ((t.m[12] + offX) * rgScale.x * 2 / w) - 1);
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+ let ty = new Vector4(t.m[1] * rgScale.y * 2 / h, t.m[5] * rgScale.y * 2 / h, 0/*t.m[9]*/, ((t.m[13] + offY) * rgScale.y * 2 / h) - 1);
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if (!this.applyActualScaleOnTransform()) {
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t.m[0] = tx.x, t.m[4] = tx.y, t.m[12] = tx.w;
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