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more rename

Benjamin Guignabert 5 年之前
父节点
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f89604ef58
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 1 1
      src/Meshes/mesh.ts
  2. 1 1
      src/Rendering/prePassRenderer.ts

+ 1 - 1
src/Meshes/mesh.ts

@@ -1833,7 +1833,7 @@ export class Mesh extends AbstractMesh implements IGetSetVerticesData {
 
         // Render to MRT
         if (scene.prePassRenderer) {
-            scene.prePassRenderer.drawBuffers(effect);
+            scene.prePassRenderer.bindAttachmentsForEffect(effect);
         }
 
         const effectiveMesh = effectiveMeshReplacement || this._effectiveMesh;

+ 1 - 1
src/Rendering/prePassRenderer.ts

@@ -165,7 +165,7 @@ export class PrePassRenderer {
      * Sets the proper output textures to draw in the engine.
      * @param effect The effect that is drawn. It can be or not be compatible with drawing to several output textures.
      */
-    public drawBuffers(effect: Effect) {
+    public bindAttachmentsForEffect(effect: Effect) {
         if (this.enabled) {
             if (effect._multiTarget) {
                 this._engine.bindAttachments(this._multiRenderAttachments);