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@@ -61,6 +61,7 @@
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- Fixed a possible but with the active camera while taking a screenshot. [PR](https://github.com/BabylonJS/Babylon.js/pull/701) ([RaananW](https://github.com/RaananW))
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- Fixed a bug with worker-collisions and instances. [PR](https://github.com/BabylonJS/Babylon.js/pull/705) ([RaananW](https://github.com/RaananW))
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- Fixed a bug with removed meshes and geometries from the worker-cache. [PR](https://github.com/BabylonJS/Babylon.js/pull/711) ([RaananW](https://github.com/RaananW))
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+ - Fixed `getHeightAtCoordinates()` : brand new ultra fast algorithm, can be used for many objects at once in the render loop now ([jerome](https://github.com/jbousquie))
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- Fixed `closePath` and `closeArray` ribbon parameter now working back together ([jerome](https://github.com/jbousquie))
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- Fixed morphing on capped tubes ([jerome](https://github.com/jbousquie))
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- Fixed morphing on extruded shapes ([jerome](https://github.com/jbousquie))
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