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@@ -343,6 +343,7 @@
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- Fixed bug in sphereBuilder where top and bottom segments added 6 indices per triangle instead of 3. (use option dedupTopBottomIndices to enable it) ([aWeirdo](https://github.com/aWeirdo))
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- Fixed issue with Babylon scene export of loaded glTF meshes.([Drigax]/(https://github.com/drigax))
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- Fixed an issue with text block wrap and unicode strings (not working in IE11) ([#8822](https://github.com/BabylonJS/Babylon.js/issues/8822)) ([RaananW](https://github.com/RaananW))
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+- Fixed an issue with input text and input password and unicode strings (not working in IE11) ([#9242](https://github.com/BabylonJS/Babylon.js/issues/9242)) ([Popov72](https://github.com/Popov72))
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- Fixed an issue with compound initialization that has rotation ([#8744](https://github.com/BabylonJS/Babylon.js/issues/8744)) ([RaananW](https://github.com/RaananW))
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- Fixed an issue in `DeviceSourceManager.getDeviceSources()` where null devices are returned ([Drigax](https://github.com/drigax))
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- Fix issue in glTF2 `_Exporter.createSkinsAsync()` that exported an incorrect joint indexing list ([drigax](https://github.com/drigax))
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