Browse Source

Added description of additive animation

c-morten 5 năm trước cách đây
mục cha
commit
f7f4d41e92
1 tập tin đã thay đổi với 3 bổ sung0 xóa
  1. 3 0
      dist/preview release/what's new.md

+ 3 - 0
dist/preview release/what's new.md

@@ -35,6 +35,9 @@
 ### WebXR
 - Added optional ray and mesh selection predicates to `WebXRControllerPointerSelection` ([Exolun](https://github.com/Exolun))
 
+### Animation
+- Added support for Additive Animation Blending. Existing animations can be converted to additive using the new MakeAnimationAdditive method for Skeletons, AnimationGroups and Animations. Animations can be played additively using the new isAdditive input parameter to the begin animation methods. ([c-morten](https://github.com/c-morten))
+
 ## Bugs
 
 - Fix infinite loop in `GlowLayer.unReferenceMeshFromUsingItsOwnMaterial` ([Popov72](https://github.com/Popov72)