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Merge pull request #7373 from ladevieq/master

Transparent meshes are not displayed when calling geometryBufferRenderer customRenderFunction before rendering the scene
David Catuhe 5 years ago
parent
commit
f71f90978c
1 changed files with 4 additions and 0 deletions
  1. 4 0
      src/Rendering/geometryBufferRenderer.ts

+ 4 - 0
src/Rendering/geometryBufferRenderer.ts

@@ -431,6 +431,10 @@ export class GeometryBufferRenderer {
             for (index = 0; index < alphaTestSubMeshes.length; index++) {
                 renderSubMesh(alphaTestSubMeshes.data[index]);
             }
+
+            for (index = 0; index < transparentSubMeshes.length; index++) {
+                renderSubMesh(transparentSubMeshes.data[index]);
+            }
         };
     }