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Made function name more meaningful

punkoffice 9 роки тому
батько
коміт
f62d8c491b

+ 3 - 3
Exporters/Unity 5/Unity3D2Babylon/SceneBuilder.Meshes.cs

@@ -31,7 +31,7 @@ namespace Unity3D2Babylon
 
         private void ConvertTransform(BabylonMesh babylonMesh, Transform transform, GameObject gameObject, BabylonAbstractMesh[] instances = null)
         {
-            Action SetTransform = () =>
+            Action SetTransformFromGameobject = () =>
             {
                 babylonMesh.position = transform.localPosition.ToFloat();
 
@@ -83,12 +83,12 @@ namespace Unity3D2Babylon
                 }
                 else
                 {
-                    SetTransform();
+                    SetTransformFromGameobject();
                 }
             }
             else
             {
-                SetTransform();
+                SetTransformFromGameobject();
             }
         }