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@@ -336,6 +336,7 @@
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- Fix exporting vertex color of mesh with `StandardMaterial` when exporting to glTF ([Drigax](https://github.com/drigax))
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- Fix exporting vertex color of mesh with `StandardMaterial` when exporting to glTF ([Drigax](https://github.com/drigax))
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- Changed use of mousemove to pointermove in freeCameraMouseInput and flyCameraMouseInput to fix issue with Firefox ([PolygonalSun](https://github.com/PolygonalSun))
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- Changed use of mousemove to pointermove in freeCameraMouseInput and flyCameraMouseInput to fix issue with Firefox ([PolygonalSun](https://github.com/PolygonalSun))
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- Fixed `TriPlanarMaterial` to compute the right world normals ([julien-moreau](https://github.com/julien-moreau))
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- Fixed `TriPlanarMaterial` to compute the right world normals ([julien-moreau](https://github.com/julien-moreau))
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+- Fix `SkeletonViewer` to use utillity layer with custom lighting to improve debug mesh visibility ([Drigax](https://github.com/drigax))
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## Breaking changes
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## Breaking changes
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