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Update dist/preview release/what's new.md

Co-Authored-By: TrevorDev <trevorjbaron@gmail.com>
David Catuhe 6 years ago
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dist/preview release/what's new.md

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 - Gizmo scaling not consistent when camera is parented ([TrevorDev](https://github.com/TrevorDev))
 - Gizmo scaling not consistent when camera is parented ([TrevorDev](https://github.com/TrevorDev))
 - Context loss causing unexpected results with dynamic textures ([TrevorDev](https://github.com/TrevorDev))
 - Context loss causing unexpected results with dynamic textures ([TrevorDev](https://github.com/TrevorDev))
 - CreateScreenshotUsingRenderTarget stretches mirror textures when setting both width and height ([TrevorDev](https://github.com/TrevorDev))
 - CreateScreenshotUsingRenderTarget stretches mirror textures when setting both width and height ([TrevorDev](https://github.com/TrevorDev))
-- VR helper only updating vr cameras position when entering vr, rotation was was missing ([TrevorDev](https://github.com/TrevorDev))
+- VR helper only updating vr cameras position when entering vr, rotation was missing ([TrevorDev](https://github.com/TrevorDev))
 
 
 ### Core Engine
 ### Core Engine
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))