Gravity should be serialized as array...
@@ -816,7 +816,7 @@
//Physics
if (scene.isPhysicsEnabled()) {
serializationObject.physicsEnabled = true;
- serializationObject.physicsGravity = scene.getPhysicsEngine()._getGravity();
+ serializationObject.physicsGravity = scene.getPhysicsEngine()._getGravity().asArray();
serializationObject.physicsEngine = scene.getPhysicsEngine().getPhysicsPluginName();
}