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@@ -1897,7 +1897,7 @@ export class Scene extends AbstractScene implements IAnimatable {
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let pickResult = this.pick(this._unTranslatedPointerX, this._unTranslatedPointerY, this.pointerDownPredicate, false, this.cameraToUseForPointers);
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this._currentPickResult = pickResult;
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if (pickResult) {
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- act = (pickResult.hit && pickResult.pickedMesh) ? pickResult.pickedMesh.actionManager : null;
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+ act = (pickResult.hit && pickResult.pickedMesh) ? pickResult.pickedMesh._getActionManagerForTrigger() : null;
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}
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this._meshPickProceed = true;
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}
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