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@@ -49,7 +49,9 @@
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- Physics `unregisterOnPhysicsCollide` didn't remove callback correctly [#4291](https://github.com/BabylonJS/Babylon.js/issues/4291) ([RaananW](https://github.com/RaananW))
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- Physics `unregisterOnPhysicsCollide` didn't remove callback correctly [#4291](https://github.com/BabylonJS/Babylon.js/issues/4291) ([RaananW](https://github.com/RaananW))
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- Added missing getter and setter for global exposure in ColorCurves ([RaananW](https://github.com/RaananW))
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- Added missing getter and setter for global exposure in ColorCurves ([RaananW](https://github.com/RaananW))
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- Fixed an issue with view matrix when `ArcRotateCamera` was used with collisions ([Deltakosh](https://github.com/deltakosh))
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- Fixed an issue with view matrix when `ArcRotateCamera` was used with collisions ([Deltakosh](https://github.com/deltakosh))
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-- Fixed a bug with setting `unlit` on `PBRMaterial` after the material is ready ([bghgary](http://www.github.com/bghgary))
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+- Fixed a bug with setting `unlit` on `PBRMaterial` after the material is ready (Wrong dirty flags) ([bghgary](http://www.github.com/bghgary))
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+- Fixed `HighlightLayer` support on none HalfFloat supporting browsers ([sebavan](http://www.github.com/sebavan))
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+- Fixed support for R and RG texture formats ([sebavan](http://www.github.com/sebavan))
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### Viewer
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### Viewer
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@@ -61,3 +63,4 @@
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- It wasn't possible to disable camera behavior(s) using configuration [#4348](https://github.com/BabylonJS/Babylon.js/issues/4348) ([RaananW](https://github.com/RaananW))
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- It wasn't possible to disable camera behavior(s) using configuration [#4348](https://github.com/BabylonJS/Babylon.js/issues/4348) ([RaananW](https://github.com/RaananW))
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## Breaking changes
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## Breaking changes
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+- Fixing support for R and RG texture formats made us remove TextureFormat_R32F and TextureFormat_RG32F as they were mixing formats and types. Please, use the respective TextureFormat_R and TextureFormat_RG with the Float types ([sebavan](http://www.github.com/sebavan))
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