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@@ -607,7 +607,7 @@ export class SolidParticleSystem implements IDisposable {
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}
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// custom beforeUpdate
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- this.beforeUpdateParticles();
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+ this.beforeUpdateParticles(start, end, update);
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const rotMatrix = Tmp.Matrix[0];
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const invertedMatrix = Tmp.Matrix[1];
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@@ -793,7 +793,7 @@ export class SolidParticleSystem implements IDisposable {
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const tmpVertex = tempVectors[0];
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tmpVertex.copyFrom(shape[pt]);
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if (this._computeParticleVertex) {
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- this.updateParticleVertex(tmpVertex);
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+ this.updateParticleVertex(particle, tmpVertex, pt);
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}
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// positions
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@@ -968,7 +968,7 @@ export class SolidParticleSystem implements IDisposable {
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mesh._boundingInfo = new BoundingInfo(minimum, maximum, mesh._worldMatrix);
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}
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}
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- this.afterUpdateParticles();
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+ this.afterUpdateParticles(start, end, update);
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return this;
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}
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@@ -1188,7 +1188,7 @@ export class SolidParticleSystem implements IDisposable {
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* @example : just set a vertex particle position
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* @returns the updated vertex
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*/
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- public updateParticleVertex(vertex: Vector3): Vector3 {
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+ public updateParticleVertex(particle: SolidParticle, vertex: Vector3, pt: number): Vector3 {
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return vertex;
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}
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@@ -1199,7 +1199,7 @@ export class SolidParticleSystem implements IDisposable {
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* @param stop the particle index in the particle array where to stop to iterate, same than the value passed to setParticle()
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* @param update the boolean update value actually passed to setParticles()
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*/
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- public beforeUpdateParticles(): void {
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+ public beforeUpdateParticles(start?: number, stop?: number, update?: boolean): void {
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}
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/**
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* This will be called by `setParticles()` after all the other treatments and just before the actual mesh update.
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@@ -1209,6 +1209,6 @@ export class SolidParticleSystem implements IDisposable {
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* @param stop the particle index in the particle array where to stop to iterate, same than the value passed to setParticle()
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* @param update the boolean update value actually passed to setParticles()
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*/
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- public afterUpdateParticles(): void {
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+ public afterUpdateParticles(start?: number, stop?: number, update?: boolean): void {
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}
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}
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