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Update babylon.2.1.d.ts

David Catuhe 10 years ago
parent
commit
eeda778747
1 changed files with 0 additions and 42 deletions
  1. 0 42
      babylon.2.1.d.ts

+ 0 - 42
babylon.2.1.d.ts

@@ -1763,48 +1763,6 @@ declare module BABYLON {
     }
 }
 declare module BABYLON {
-    class StereogramFreeCamera extends FreeCamera {
-        constructor(name: string, position: Vector3, eyeSpace: number, isVertical: boolean, scene: Scene);
-    }
-    class StereogramArcRotateCamera extends ArcRotateCamera {
-        constructor(name: string, alpha: number, beta: number, radius: number, target: any, eyeSpace: number, isVertical: boolean, scene: Scene);
-    }
-    class StereogramGamepadCamera extends GamepadCamera {
-        constructor(name: string, position: Vector3, eyeSpace: number, isVertical: boolean, scene: Scene);
-    }
-}
-declare module BABYLON {
-    class StereoscopicFreeCamera extends FreeCamera {
-        constructor(name: string, position: Vector3, eyeSpace: number, isVertical: boolean, scene: Scene);
-    }
-    class StereoscopicArcRotateCamera extends ArcRotateCamera {
-        constructor(name: string, alpha: number, beta: number, radius: number, target: any, eyeSpace: number, isVertical: boolean, scene: Scene);
-    }
-    class StereoscopicGamepadCamera extends GamepadCamera {
-        constructor(name: string, position: Vector3, eyeSpace: number, isVertical: boolean, scene: Scene);
-    }
-}
-declare module BABYLON {
-    class AnaglyphFreeCamera extends FreeCamera {
-        constructor(name: string, position: Vector3, interaxialDistance: number, scene: Scene);
-    }
-    class AnaglyphArcRotateCamera extends ArcRotateCamera {
-        constructor(name: string, alpha: number, beta: number, radius: number, target: any, interaxialDistance: number, scene: Scene);
-    }
-    class AnaglyphGamepadCamera extends GamepadCamera {
-        constructor(name: string, position: Vector3, interaxialDistance: number, scene: Scene);
-    }
-    class StereoscopicFreeCamera extends FreeCamera {
-        constructor(name: string, position: Vector3, interaxialDistance: number, isSideBySide: boolean, scene: Scene);
-    }
-    class StereoscopicArcRotateCamera extends ArcRotateCamera {
-        constructor(name: string, alpha: number, beta: number, radius: number, target: any, interaxialDistance: number, isSideBySide: boolean, scene: Scene);
-    }
-    class StereoscopicGamepadCamera extends GamepadCamera {
-        constructor(name: string, position: Vector3, interaxialDistance: number, isSideBySide: boolean, scene: Scene);
-    }
-}
-declare module BABYLON {
     class TargetCamera extends Camera {
         cameraDirection: Vector3;
         cameraRotation: Vector2;