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Better what's new

David Catuhe 7 years ago
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 - Babylon.js now uses Promises in addition to callbacks. We created several `xxxAsync` functions all over the framework (`SceneLoader.AppendAsync` for instance, which returns a Promise). A polyfill is also integrated to support older browsers ([deltakosh](https://github.com/deltakosh))
 - Introduced [Projection Texture on SpotLight](http://doc.babylonjs.com/babylon101/lights#projection-texture) ([lostink](https://github.com/lostink))
 - Introduced support for [local cubemaps](http://doc.babylonjs.com/how_to/reflect#using-local-cubemap-mode) ([deltakosh](https://github.com/deltakosh))
-- Added VideoDome class to provide a template for a common scenario, and gave it FOV control ([DavidHGillen](https://github.com/DavidHGillen))
+- Added [VideoDome](http://doc.babylonjs.com/how_to/360videodome) class to easily support 360 videos ([DavidHGillen](https://github.com/DavidHGillen))
 
 ## Updates