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@@ -216,8 +216,47 @@
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}
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+ public intersectsMeshes(meshes:Array<AbstractMesh>, fastCheck?: boolean, results?:Array<PickingInfo>): Array<PickingInfo> {
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+
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+ if(results){
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+ results.length = 0;
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+ }else{
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+ results = [];
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+ }
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+
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+ for(var i = 0; i < meshes.length; i++){
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+ var pickInfo = this.intersectsMesh(meshes[i], fastCheck);
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+
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+ if(pickInfo.hit){
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+ results.push(pickInfo);
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+ }
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+ }
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+
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+ results.sort(this._comparePickingInfo);
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+
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+ return results;
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+
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+ }
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+
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+ private _comparePickingInfo(pickingInfoA:PickingInfo, pickingInfoB:PickingInfo): number{
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+
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+ if(pickingInfoA.distance < pickingInfoB.distance){
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+ return -1;
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+ }else if(pickingInfoA.distance > pickingInfoB.distance){
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+ return 1;
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+ }else{
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+ return 0;
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+ }
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+
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+ }
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+
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+ /**
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+ * @Deprecated. Use new RayHelper.show() instead.
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+ * */
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public show(scene:Scene, color:Color3): void{
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+ console.warn('Ray.show() has been deprecated. Use new RayHelper.show() instead.');
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+
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if(!this._show){
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this._renderFunction = this._render.bind(this);
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@@ -236,8 +275,13 @@
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}
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+ /**
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+ * @Deprecated. Use new RayHelper.hide() instead.
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+ * */
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public hide(): void{
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+ console.warn('Ray.hide() has been deprecated. Use new RayHelper.hide() instead.');
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+
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if(this._show){
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this._show = false;
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this._scene.unregisterBeforeRender(this._renderFunction);
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