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@@ -20,10 +20,10 @@ import { Texture } from "Materials/Textures/texture";
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import { RawTexture } from "Materials/Textures/rawTexture";
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import { Constants } from "Engines/constants";
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-import "./gpuUpdateParticles.fragment";
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-import "./gpuUpdateParticles.vertex";
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-import "./gpuRenderParticles.fragment";
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-import "./gpuRenderParticles.vertex";
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+import "Shaders/gpuUpdateParticles.fragment";
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+import "Shaders/gpuUpdateParticles.vertex";
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+import "Shaders/gpuRenderParticles.fragment";
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+import "Shaders/gpuRenderParticles.vertex";
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/**
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* This represents a GPU particle system in Babylon
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