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@@ -30,9 +30,9 @@ export class PickingInfo {
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* The mesh corresponding the the pick collision
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*/
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public pickedMesh: Nullable<AbstractMesh> = null;
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- /** (See getTextureCoordinates) The barycentric U coordinate that is used when calulating the texture coordinates of the collision.*/
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+ /** (See getTextureCoordinates) The barycentric U coordinate that is used when calculating the texture coordinates of the collision.*/
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public bu = 0;
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- /** (See getTextureCoordinates) The barycentric V coordinate that is used when calulating the texture coordinates of the collision.*/
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+ /** (See getTextureCoordinates) The barycentric V coordinate that is used when calculating the texture coordinates of the collision.*/
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public bv = 0;
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/** The index of the face on the mesh that was picked, or the index of the Line if the picked Mesh is a LinesMesh */
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public faceId = -1;
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