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no more bouncing for sandbox

David Catuhe 7 gadi atpakaļ
vecāks
revīzija
eb057f5ce4
1 mainītis faili ar 0 papildinājumiem un 4 dzēšanām
  1. 0 4
      sandbox/index.js

+ 0 - 4
sandbox/index.js

@@ -79,16 +79,12 @@ if (BABYLON.Engine.isSupported()) {
         if (!currentScene.activeCamera || currentScene.lights.length === 0) {
             currentScene.createDefaultCameraOrLight(true);
             // Enable camera's behaviors
-            currentScene.activeCamera.useBouncingBehavior = true;
             currentScene.activeCamera.useFramingBehavior = true;
 
             var framingBehavior = currentScene.activeCamera.getBehaviorByName("Framing");
             framingBehavior.framingTime = 0;
             framingBehavior.elevationReturnTime = -1;
 
-            var bouncingBehavior = currentScene.activeCamera.getBehaviorByName("Bouncing");
-            bouncingBehavior.autoTransitionRange = true;
-
             if (currentScene.meshes.length) {
                 var worldExtends = currentScene.getWorldExtends();
                 currentScene.activeCamera.lowerRadiusLimit = null;