@@ -4,7 +4,7 @@
- Added support for non-pow2 textures when in WebGL2 mode ([deltakosh](https://github.com/deltakosh))
## Updates
-- Normals are generated automatically if meshes do not have normals ([deltakosh](https://github.com/deltakosh))
+- Normals are generated automatically by StandardMaterial if meshes do not have normals ([deltakosh](https://github.com/deltakosh))
## Bug fixes
- Fixed a bug with PBR on iOS ([sebavan](https://github.com/sebavan))