Do not Clamp alpha in Premul and Blend
@@ -83,7 +83,9 @@ vec4 applyImageProcessing(vec4 result) {
// Going back to gamma space
result.rgb = toGammaSpace(result.rgb);
+#if !(defined(ALPHABLEND) && defined(PREMULTIPLYALPHA))
result.rgb = clamp(result.rgb, 0.0, 1.0);
+#endif
#ifdef CONTRAST
// Contrast