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@@ -138,6 +138,7 @@
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- Fixed issue with loading screen hiding too early when loading multiple assets concurrently. ([bghgary](https://github.com/bghgary))
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- Added the `loadAllMaterials` property to the gLTF loader to load materials even if not used by any mesh ([Popov72](https://github.com/Popov72))
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- Added transmission prerender pass when using KHR_materials_transmission ([MiiBond](https://github.com/MiiBond/))
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+- Fixed a bug when loading glTF with interleaved animation data. ([bghgary](https://github.com/bghgary))
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### Serializers
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