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@@ -11,9 +11,9 @@ module BABYLON {
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public uvs: Vector4 = new Vector4(0,0, 1,1);
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public uvs: Vector4 = new Vector4(0,0, 1,1);
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public velocity: Vector3 = Vector3.Zero();
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public velocity: Vector3 = Vector3.Zero();
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public alive: boolean = true;
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public alive: boolean = true;
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- private _pos: number;
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- private _shape: Vector3[];
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- private _shapeUV : number[];
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+ public _pos: number;
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+ public _shape: Vector3[];
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+ public _shapeUV : number[];
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constructor(particleIndex: number, positionIndex: number, shape: Vector3[], shapeUV: number[], shapeID: number) {
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constructor(particleIndex: number, positionIndex: number, shape: Vector3[], shapeUV: number[], shapeID: number) {
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this.idx = particleIndex;
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this.idx = particleIndex;
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