- Added the `cameraOffset` vector property in the `SkyMaterial` to get an offset according to the horizon ([julien-moreau](https://github.com/julien-moreau))
+- Fixed `GradientMaterial` to consider disableLighting working as emissive ([julien-moreau](https://github.com/julien-moreau))
## Bug fixes
- Fixed TransformNode.setDirection (orientation was wrong) ([Deltakosh](https://github.com/deltakosh))