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@@ -6,7 +6,7 @@
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- Added the `ShadowDepthWrapper` class to support accurate shadow generation for custom as well as node material shaders. [Doc](https://doc.babylonjs.com/babylon101/shadows#custom-shadow-map-shaders) ([Popov72](https://github.com/Popov72))
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- Added the `ShadowDepthWrapper` class to support accurate shadow generation for custom as well as node material shaders. [Doc](https://doc.babylonjs.com/babylon101/shadows#custom-shadow-map-shaders) ([Popov72](https://github.com/Popov72))
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- Added Babylon.js Texture [tools](https://www.babylonjs.com/tools/ibl) to prefilter HDR files ([Sebavan](https://github.com/sebavan/))
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- Added Babylon.js Texture [tools](https://www.babylonjs.com/tools/ibl) to prefilter HDR files ([Sebavan](https://github.com/sebavan/))
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- Added editing of PBR materials and Post processes in the node material editor ([Popov72](https://github.com/Popov72))
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- Added editing of PBR materials and Post processes in the node material editor ([Popov72](https://github.com/Popov72))
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-- Added Curve editor to view selected entity's animations in the Inspector ([pixelspace](https://github.com/devpixelspace))
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+- Added Curve editor to view selected entity's animations in the Inspector. ([pixelspace](https://github.com/devpixelspace))
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## Updates
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## Updates
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