Bartosz Ostapowicz 7 anni fa
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2 ha cambiato i file con 4 aggiunte e 4 eliminazioni
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      what's new.md

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dist/preview release/what's new.md

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 - Added New Tools Tab in the inspector (env texture and screenshot tools so far) ([sebavan](http://www.github.com/sebavan))
 - Moved to gulp 4, updated dependencies to latest ([RaananW](https://github.com/RaananW))
 - Added EdgesLineRenderer to address [#4919](https://github.com/BabylonJS/Babylon.js/pull/4919) ([barteq100](https://github.com/barteq100))
+- Added `isEnabled` property to InputText to control if input can be focused ([barteq100](https://github.com/barteq100)) 
+- Moved `isEnabled` property to Control ([barteq100](https://github.com/barteq100))
+- Added `isEnabled` property handling to Checkbox, DisplayGrid, InputText and RadioButton ([barteq100](https://github.com/barteq100))
+- Added `disabledColor` property to Control to set color of disabled controls ([barteq100](https://github.com/barteq100))
 
 ### GUI
 - Added dead key support and before key add observable to InputText. [Doc](https://doc.babylonjs.com/how_to/gui#using-onbeforekeyaddobservable-for-extended-keyboard-layouts-and-input-masks)([theom](https://github.com/theom))

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what's new.md

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 - Added `alphaCutOff` support for StandardMaterial ([deltakosh](https://github.com/deltakosh))
 - New `serialize` and `Parse` functions for SSAO2 Rendering Pipeline ([julien-moreau](https://github.com/julien-moreau))
 - Added `furOcclusion` property to FurMaterial to control the occlusion strength ([julien-moreau](https://github.com/julien-moreau))
-- Added `isEnabled` property to InputText to control if input can be focused ([barteq100](https://github.com/barteq100)) 
-- Moved `isEnabled` property to Control ([barteq100](https://github.com/barteq100))
-- Added `isEnabled` property handling to Checkbox, DisplayGrid, InputText and RadioButton ([barteq100](https://github.com/barteq100))
-- Added `disabledColor` property to Control to set color of disabled controls ([barteq100](https://github.com/barteq100))
 ## Bug fixes
 
 - `setPivotMatrix` was not setting pivot correctly. This is now fixed. We also introduced a new `setPreTransformMatrix` to reproduce the sometimes needed behavior of the previous `setPivotMatrix` function ([deltakosh](https://github.com/deltakosh))