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@@ -215,7 +215,7 @@
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this._scene = scene || Engine.LastCreatedScene;
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- if (scene.useRightHandedSystem) {
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+ if (this._scene.useRightHandedSystem) {
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this.sideOrientation = Material.ClockWiseSideOrientation;
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} else {
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this.sideOrientation = Material.CounterClockWiseSideOrientation;
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