فهرست منبع

Merge branch 'master' of https://github.com/BabylonJS/Babylon.js

Gabriel Bertolini Heming 4 سال پیش
والد
کامیت
e703decc3f
57فایلهای تغییر یافته به همراه826 افزوده شده و 544 حذف شده
  1. 22 14
      dist/preview release/babylon.d.ts
  2. 1 1
      dist/preview release/babylon.js
  3. 175 130
      dist/preview release/babylon.max.js
  4. 1 1
      dist/preview release/babylon.max.js.map
  5. 45 28
      dist/preview release/babylon.module.d.ts
  6. 22 14
      dist/preview release/documentation.d.ts
  7. 48 48
      dist/preview release/gui/babylon.gui.js
  8. 1 1
      dist/preview release/gui/babylon.gui.js.map
  9. 8 8
      dist/preview release/loaders/babylon.glTF1FileLoader.js
  10. 1 1
      dist/preview release/loaders/babylon.glTF1FileLoader.js.map
  11. 23 23
      dist/preview release/loaders/babylon.glTF2FileLoader.js
  12. 1 1
      dist/preview release/loaders/babylon.glTF2FileLoader.js.map
  13. 26 26
      dist/preview release/loaders/babylon.glTFFileLoader.js
  14. 1 1
      dist/preview release/loaders/babylon.glTFFileLoader.js.map
  15. 5 5
      dist/preview release/loaders/babylon.objFileLoader.js
  16. 1 1
      dist/preview release/loaders/babylon.objFileLoader.js.map
  17. 4 4
      dist/preview release/loaders/babylon.stlFileLoader.js
  18. 1 1
      dist/preview release/loaders/babylon.stlFileLoader.js.map
  19. 29 29
      dist/preview release/loaders/babylonjs.loaders.js
  20. 1 1
      dist/preview release/loaders/babylonjs.loaders.js.map
  21. 1 1
      dist/preview release/nodeEditor/babylon.nodeEditor.js
  22. 16 8
      dist/preview release/nodeEditor/babylon.nodeEditor.max.js
  23. 1 1
      dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map
  24. 1 1
      dist/preview release/packagesSizeBaseLine.json
  25. 45 28
      dist/preview release/viewer/babylon.module.d.ts
  26. 55 55
      dist/preview release/viewer/babylon.viewer.js
  27. 2 2
      dist/preview release/viewer/babylon.viewer.max.js
  28. 1 0
      dist/preview release/what's new.md
  29. 17 9
      nodeEditor/src/diagram/graphFrame.ts
  30. 7 1
      src/Cameras/Inputs/BaseCameraMouseWheelInput.ts
  31. 7 1
      src/Cameras/Inputs/BaseCameraPointersInput.ts
  32. 7 2
      src/Cameras/Inputs/arcRotateCameraGamepadInput.ts
  33. 7 1
      src/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.ts
  34. 7 1
      src/Cameras/Inputs/arcRotateCameraMouseWheelInput.ts
  35. 7 1
      src/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.ts
  36. 7 1
      src/Cameras/Inputs/flyCameraKeyboardInput.ts
  37. 7 1
      src/Cameras/Inputs/flyCameraMouseInput.ts
  38. 7 1
      src/Cameras/Inputs/followCameraKeyboardMoveInput.ts
  39. 7 1
      src/Cameras/Inputs/followCameraMouseWheelInput.ts
  40. 24 16
      src/Cameras/Inputs/freeCameraDeviceOrientationInput.ts
  41. 7 1
      src/Cameras/Inputs/freeCameraGamepadInput.ts
  42. 10 14
      src/Cameras/Inputs/freeCameraKeyboardMoveInput.ts
  43. 7 1
      src/Cameras/Inputs/freeCameraMouseInput.ts
  44. 7 2
      src/Cameras/Inputs/freeCameraTouchInput.ts
  45. 7 1
      src/Cameras/Inputs/freeCameraVirtualJoystickInput.ts
  46. 8 2
      src/Cameras/VR/webVRCamera.ts
  47. 17 8
      src/Cameras/arcRotateCamera.ts
  48. 7 1
      src/Cameras/camera.ts
  49. 9 3
      src/Cameras/flyCamera.ts
  50. 15 4
      src/Cameras/followCamera.ts
  51. 15 4
      src/Cameras/freeCamera.ts
  52. 1 1
      src/Materials/Node/Blocks/lerpBlock.ts
  53. 4 1
      src/Materials/Node/Blocks/nLerpBlock.ts
  54. 6 2
      src/Materials/Node/nodeMaterialBlock.ts
  55. 46 26
      src/Materials/Node/nodeMaterialBlockConnectionPoint.ts
  56. 2 2
      src/Meshes/mesh.ts
  57. 9 1
      src/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.ts

+ 22 - 14
dist/preview release/babylon.d.ts

@@ -19330,7 +19330,6 @@ declare module BABYLON {
         attachControl(noPreventDefault?: boolean): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -19503,13 +19502,12 @@ declare module BABYLON {
          */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         private _collisionMask;
@@ -20550,7 +20548,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detaches the camera from the html element and disables VR
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /**
@@ -21029,6 +21027,13 @@ declare module BABYLON {
      * Defines a connection point for a block
      */
     export class NodeMaterialConnectionPoint {
+        /**
+         * Checks if two types are equivalent
+         * @param type1 type 1 to check
+         * @param type2 type 2 to check
+         * @returns true if both types are equivalent, else false
+         */
+        static AreEquivalentTypes(type1: number, type2: number): boolean;
         /** @hidden */
         _ownerBlock: NodeMaterialBlock;
         /** @hidden */
@@ -21040,6 +21045,8 @@ declare module BABYLON {
         _typeConnectionSource: Nullable<NodeMaterialConnectionPoint>;
         /** @hidden */
         _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint>;
+        /** @hidden */
+        _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint>;
         private _type;
         /** @hidden */
         _enforceAssociatedVariableName: boolean;
@@ -22182,7 +22189,7 @@ declare module BABYLON {
          * @returns true if the block is ready
          */
         isReady(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean): boolean;
-        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number): void;
+        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
         private _processBuild;
         /**
         * Validates the new name for the block node.
@@ -46560,8 +46567,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault: boolean, useCtrlForPanning: boolean, panningMouseButton: number): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -47379,7 +47385,6 @@ declare module BABYLON {
         attachControl(): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -47706,8 +47711,8 @@ declare module BABYLON {
         */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attach a control to the HTML DOM element.
-         * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+         * Attach the input controls to a specific dom element to get the input from.
+         * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
@@ -48071,13 +48076,12 @@ declare module BABYLON {
         constructor(name: string, position: Vector3, scene: Scene, lockedTarget?: Nullable<AbstractMesh>);
         private _follow;
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -71417,6 +71421,10 @@ declare module BABYLON {
         private _grainEnabled;
         private _buildAllowed;
         /**
+         * This is triggered each time the pipeline has been built.
+         */
+        onBuildObservable: Observable<DefaultRenderingPipeline>;
+        /**
          * Gets active scene
          */
         get scene(): Scene;

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/babylon.js


+ 175 - 130
dist/preview release/babylon.max.js

@@ -13753,8 +13753,9 @@ var BaseCameraMouseWheelInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    BaseCameraMouseWheelInput.prototype.detachControl = function () {
+    BaseCameraMouseWheelInput.prototype.detachControl = function (ignored) {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this._observer = null;
@@ -14012,8 +14013,9 @@ var BaseCameraPointersInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    BaseCameraPointersInput.prototype.detachControl = function () {
+    BaseCameraPointersInput.prototype.detachControl = function (ignored) {
         if (this._onLostFocus) {
             var hostWindow = this.camera.getScene().getEngine().getHostWindow();
             if (hostWindow) {
@@ -14178,9 +14180,9 @@ var ArcRotateCameraGamepadInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
-     * @param element Defines the element to stop listening the inputs from
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    ArcRotateCameraGamepadInput.prototype.detachControl = function () {
+    ArcRotateCameraGamepadInput.prototype.detachControl = function (ignored) {
         this.camera.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver);
         this.camera.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver);
         this.gamepad = null;
@@ -14364,8 +14366,9 @@ var ArcRotateCameraKeyboardMoveInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    ArcRotateCameraKeyboardMoveInput.prototype.detachControl = function () {
+    ArcRotateCameraKeyboardMoveInput.prototype.detachControl = function (ignored) {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);
@@ -14585,8 +14588,9 @@ var ArcRotateCameraMouseWheelInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    ArcRotateCameraMouseWheelInput.prototype.detachControl = function () {
+    ArcRotateCameraMouseWheelInput.prototype.detachControl = function (ignored) {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this._observer = null;
@@ -14966,8 +14970,9 @@ var ArcRotateCameraVRDeviceOrientationInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    ArcRotateCameraVRDeviceOrientationInput.prototype.detachControl = function () {
+    ArcRotateCameraVRDeviceOrientationInput.prototype.detachControl = function (ignored) {
         window.removeEventListener("deviceorientation", this._deviceOrientationHandler);
     };
     /**
@@ -15099,8 +15104,9 @@ var FlyCameraKeyboardInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FlyCameraKeyboardInput.prototype.detachControl = function () {
+    FlyCameraKeyboardInput.prototype.detachControl = function (ignored) {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);
@@ -15282,8 +15288,9 @@ var FlyCameraMouseInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FlyCameraMouseInput.prototype.detachControl = function () {
+    FlyCameraMouseInput.prototype.detachControl = function (ignored) {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this.camera.getScene().onBeforeRenderObservable.remove(this._rollObserver);
@@ -15625,8 +15632,9 @@ var FollowCameraKeyboardMoveInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FollowCameraKeyboardMoveInput.prototype.detachControl = function () {
+    FollowCameraKeyboardMoveInput.prototype.detachControl = function (ignored) {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);
@@ -15895,8 +15903,9 @@ var FollowCameraMouseWheelInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FollowCameraMouseWheelInput.prototype.detachControl = function () {
+    FollowCameraMouseWheelInput.prototype.detachControl = function (ignored) {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this._observer = null;
@@ -16225,7 +16234,7 @@ var FreeCameraDeviceOrientationInput = /** @class */ (function () {
          */
         this._onDeviceOrientationChangedObservable = new _Misc_observable__WEBPACK_IMPORTED_MODULE_4__["Observable"]();
         this._orientationChanged = function () {
-            _this._screenOrientationAngle = (window.orientation !== undefined ? +window.orientation : (window.screen.orientation && (window.screen.orientation)['angle'] ? (window.screen.orientation).angle : 0));
+            _this._screenOrientationAngle = window.orientation !== undefined ? +window.orientation : window.screen.orientation && window.screen.orientation["angle"] ? window.screen.orientation.angle : 0;
             _this._screenOrientationAngle = -_Misc_tools__WEBPACK_IMPORTED_MODULE_2__["Tools"].ToRadians(_this._screenOrientationAngle / 2);
             _this._screenQuaternion.copyFromFloats(0, Math.sin(_this._screenOrientationAngle), 0, Math.cos(_this._screenOrientationAngle));
         };
@@ -16262,10 +16271,11 @@ var FreeCameraDeviceOrientationInput = /** @class */ (function () {
                     }
                 }, timeout);
             }
-            if (typeof (DeviceOrientationEvent) !== "undefined" && typeof DeviceOrientationEvent.requestPermission === 'function') {
-                DeviceOrientationEvent.requestPermission()
+            if (typeof DeviceOrientationEvent !== "undefined" && typeof DeviceOrientationEvent.requestPermission === "function") {
+                DeviceOrientationEvent
+                    .requestPermission()
                     .then(function (response) {
-                    if (response == 'granted') {
+                    if (response == "granted") {
                         window.addEventListener("deviceorientation", eventHandler);
                     }
                     else {
@@ -16317,10 +16327,11 @@ var FreeCameraDeviceOrientationInput = /** @class */ (function () {
                 //So this is needed.
                 _this._orientationChanged();
             };
-            if (typeof (DeviceOrientationEvent) !== "undefined" && typeof DeviceOrientationEvent.requestPermission === 'function') {
-                DeviceOrientationEvent.requestPermission()
+            if (typeof DeviceOrientationEvent !== "undefined" && typeof DeviceOrientationEvent.requestPermission === "function") {
+                DeviceOrientationEvent
+                    .requestPermission()
                     .then(function (response) {
-                    if (response === 'granted') {
+                    if (response === "granted") {
                         eventHandler_1();
                     }
                     else {
@@ -16338,8 +16349,9 @@ var FreeCameraDeviceOrientationInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCameraDeviceOrientationInput.prototype.detachControl = function () {
+    FreeCameraDeviceOrientationInput.prototype.detachControl = function (ignored) {
         window.removeEventListener("orientationchange", this._orientationChanged);
         window.removeEventListener("deviceorientation", this._deviceOrientation);
         this._alpha = 0;
@@ -16466,8 +16478,9 @@ var FreeCameraGamepadInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCameraGamepadInput.prototype.detachControl = function () {
+    FreeCameraGamepadInput.prototype.detachControl = function (ignored) {
         this.camera.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver);
         this.camera.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver);
         this.gamepad = null;
@@ -16609,12 +16622,7 @@ var FreeCameraKeyboardMoveInput = /** @class */ (function () {
             var evt = info.event;
             if (!evt.metaKey) {
                 if (info.type === _Events_keyboardEvents__WEBPACK_IMPORTED_MODULE_3__["KeyboardEventTypes"].KEYDOWN) {
-                    if (_this.keysUp.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysDown.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysLeft.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysRight.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysUpward.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysDownward.indexOf(evt.keyCode) !== -1) {
+                    if (_this.keysUp.indexOf(evt.keyCode) !== -1 || _this.keysDown.indexOf(evt.keyCode) !== -1 || _this.keysLeft.indexOf(evt.keyCode) !== -1 || _this.keysRight.indexOf(evt.keyCode) !== -1 || _this.keysUpward.indexOf(evt.keyCode) !== -1 || _this.keysDownward.indexOf(evt.keyCode) !== -1) {
                         var index = _this._keys.indexOf(evt.keyCode);
                         if (index === -1) {
                             _this._keys.push(evt.keyCode);
@@ -16625,12 +16633,7 @@ var FreeCameraKeyboardMoveInput = /** @class */ (function () {
                     }
                 }
                 else {
-                    if (_this.keysUp.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysDown.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysLeft.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysRight.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysUpward.indexOf(evt.keyCode) !== -1 ||
-                        _this.keysDownward.indexOf(evt.keyCode) !== -1) {
+                    if (_this.keysUp.indexOf(evt.keyCode) !== -1 || _this.keysDown.indexOf(evt.keyCode) !== -1 || _this.keysLeft.indexOf(evt.keyCode) !== -1 || _this.keysRight.indexOf(evt.keyCode) !== -1 || _this.keysUpward.indexOf(evt.keyCode) !== -1 || _this.keysDownward.indexOf(evt.keyCode) !== -1) {
                         var index = _this._keys.indexOf(evt.keyCode);
                         if (index >= 0) {
                             _this._keys.splice(index, 1);
@@ -16645,8 +16648,9 @@ var FreeCameraKeyboardMoveInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCameraKeyboardMoveInput.prototype.detachControl = function () {
+    FreeCameraKeyboardMoveInput.prototype.detachControl = function (ignored) {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);
@@ -16917,8 +16921,9 @@ var FreeCameraMouseInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCameraMouseInput.prototype.detachControl = function () {
+    FreeCameraMouseInput.prototype.detachControl = function (ignored) {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             if (this.onContextMenu) {
@@ -17514,9 +17519,9 @@ var FreeCameraTouchInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
-     * @param element Defines the element to stop listening the inputs from
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCameraTouchInput.prototype.detachControl = function () {
+    FreeCameraTouchInput.prototype.detachControl = function (ignored) {
         if (this._pointerInput) {
             if (this._observer) {
                 this.camera.getScene().onPointerObservable.remove(this._observer);
@@ -17668,8 +17673,9 @@ var FreeCameraVirtualJoystickInput = /** @class */ (function () {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCameraVirtualJoystickInput.prototype.detachControl = function () {
+    FreeCameraVirtualJoystickInput.prototype.detachControl = function (ignored) {
         this._leftjoystick.releaseCanvas();
         this._rightjoystick.releaseCanvas();
     };
@@ -21344,9 +21350,10 @@ var WebVRFreeCamera = /** @class */ (function (_super) {
         }
     };
     /**
-     * Detaches the camera from the html element and disables VR
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    WebVRFreeCamera.prototype.detachControl = function () {
+    WebVRFreeCamera.prototype.detachControl = function (ignored) {
         this.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver);
         this.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver);
         _super.prototype.detachControl.call(this);
@@ -22344,13 +22351,16 @@ var ArcRotateCamera = /** @class */ (function (_super) {
         if (useCtrlForPanning === void 0) { useCtrlForPanning = true; }
         if (panningMouseButton === void 0) { panningMouseButton = 2; }
         noPreventDefault = _Misc_tools__WEBPACK_IMPORTED_MODULE_13__["Tools"].BackCompatCameraNoPreventDefault(arguments);
+        this._useCtrlForPanning = useCtrlForPanning;
+        this._panningMouseButton = panningMouseButton;
+        // backwards compatibility
         if (typeof arguments[0] === "boolean") {
-            this._useCtrlForPanning = arguments[1];
-            this._panningMouseButton = arguments[2];
-        }
-        else {
-            this._useCtrlForPanning = useCtrlForPanning;
-            this._panningMouseButton = panningMouseButton;
+            if (arguments.length > 1) {
+                this._useCtrlForPanning = arguments[1];
+            }
+            if (arguments.length > 2) {
+                this._panningMouseButton = arguments[2];
+            }
         }
         this.inputs.attachElement(noPreventDefault);
         this._reset = function () {
@@ -22362,10 +22372,10 @@ var ArcRotateCamera = /** @class */ (function (_super) {
         };
     };
     /**
-     * Detach the current controls from the camera.
-     * The camera will stop reacting to inputs.
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    ArcRotateCamera.prototype.detachControl = function () {
+    ArcRotateCamera.prototype.detachControl = function (ignored) {
         this.inputs.detachElement();
         if (this._reset) {
             this._reset();
@@ -23226,8 +23236,9 @@ var Camera = /** @class */ (function (_super) {
     };
     /**
      * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    Camera.prototype.detachControl = function () {
+    Camera.prototype.detachControl = function (ignored) {
     };
     /**
      * Update the camera state according to the different inputs gathered during the frame.
@@ -24684,10 +24695,11 @@ var FlyCamera = /** @class */ (function (_super) {
         configurable: true
     });
     /**
-     * Attach a control to the HTML DOM element.
-     * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+     * Attached controls to the current camera.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
      */
-    FlyCamera.prototype.attachControl = function (noPreventDefault) {
+    FlyCamera.prototype.attachControl = function (ignored, noPreventDefault) {
         noPreventDefault = _Misc_tools__WEBPACK_IMPORTED_MODULE_6__["Tools"].BackCompatCameraNoPreventDefault(arguments);
         this.inputs.attachElement(noPreventDefault);
     };
@@ -25019,19 +25031,20 @@ var FollowCamera = /** @class */ (function (_super) {
     };
     /**
      * Attached controls to the current camera.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
      */
-    FollowCamera.prototype.attachControl = function (noPreventDefault) {
+    FollowCamera.prototype.attachControl = function (ignored, noPreventDefault) {
         noPreventDefault = _Misc_tools__WEBPACK_IMPORTED_MODULE_2__["Tools"].BackCompatCameraNoPreventDefault(arguments);
         this.inputs.attachElement(noPreventDefault);
         this._reset = function () {
         };
     };
     /**
-     * Detach the current controls from the camera.
-     * The camera will stop reacting to inputs.
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FollowCamera.prototype.detachControl = function () {
+    FollowCamera.prototype.detachControl = function (ignored) {
         this.inputs.detachElement();
         if (this._reset) {
             this._reset();
@@ -25489,17 +25502,18 @@ var FreeCamera = /** @class */ (function (_super) {
     });
     /**
      * Attached controls to the current camera.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
      */
-    FreeCamera.prototype.attachControl = function (noPreventDefault) {
+    FreeCamera.prototype.attachControl = function (ignored, noPreventDefault) {
         noPreventDefault = _Misc_tools__WEBPACK_IMPORTED_MODULE_6__["Tools"].BackCompatCameraNoPreventDefault(arguments);
         this.inputs.attachElement(noPreventDefault);
     };
     /**
-     * Detach the current controls from the camera.
-     * The camera will stop reacting to inputs.
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    FreeCamera.prototype.detachControl = function () {
+    FreeCamera.prototype.detachControl = function (ignored) {
         this.inputs.detachElement();
         this.cameraDirection = new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__["Vector3"](0, 0, 0);
         this.cameraRotation = new _Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__["Vector2"](0, 0);
@@ -76914,7 +76928,7 @@ var LerpBlock = /** @class */ (function (_super) {
         _this.registerOutput("output", _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].BasedOnInput);
         _this._outputs[0]._typeConnectionSource = _this._inputs[0];
         _this._linkConnectionTypes(0, 1);
-        _this._linkConnectionTypes(1, 2);
+        _this._linkConnectionTypes(1, 2, true);
         _this._inputs[2].acceptedConnectionPointTypes.push(_Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].Float);
         return _this;
     }
@@ -77368,10 +77382,12 @@ var NLerpBlock = /** @class */ (function (_super) {
         var _this = _super.call(this, name, _Enums_nodeMaterialBlockTargets__WEBPACK_IMPORTED_MODULE_3__["NodeMaterialBlockTargets"].Neutral) || this;
         _this.registerInput("left", _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].AutoDetect);
         _this.registerInput("right", _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].AutoDetect);
-        _this.registerInput("gradient", _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].Float);
+        _this.registerInput("gradient", _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].AutoDetect);
         _this.registerOutput("output", _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].BasedOnInput);
         _this._outputs[0]._typeConnectionSource = _this._inputs[0];
         _this._linkConnectionTypes(0, 1);
+        _this._linkConnectionTypes(1, 2, true);
+        _this._inputs[2].acceptedConnectionPointTypes.push(_Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_2__["NodeMaterialBlockConnectionPointTypes"].Float);
         return _this;
     }
     /**
@@ -83022,8 +83038,14 @@ var NodeMaterialBlock = /** @class */ (function () {
         if (useInstances === void 0) { useInstances = false; }
         return true;
     };
-    NodeMaterialBlock.prototype._linkConnectionTypes = function (inputIndex0, inputIndex1) {
-        this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];
+    NodeMaterialBlock.prototype._linkConnectionTypes = function (inputIndex0, inputIndex1, looseCoupling) {
+        if (looseCoupling === void 0) { looseCoupling = false; }
+        if (looseCoupling) {
+            this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];
+        }
+        else {
+            this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];
+        }
         this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];
     };
     NodeMaterialBlock.prototype._processBuild = function (block, state, input, activeBlocks) {
@@ -83390,6 +83412,8 @@ var NodeMaterialConnectionPoint = /** @class */ (function () {
         this._typeConnectionSource = null;
         /** @hidden */
         this._linkedConnectionSource = null;
+        /** @hidden */
+        this._acceptedConnectionPointType = null;
         this._type = _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Float;
         /** @hidden */
         this._enforceAssociatedVariableName = false;
@@ -83422,6 +83446,41 @@ var NodeMaterialConnectionPoint = /** @class */ (function () {
         this.name = name;
         this._direction = direction;
     }
+    /**
+     * Checks if two types are equivalent
+     * @param type1 type 1 to check
+     * @param type2 type 2 to check
+     * @returns true if both types are equivalent, else false
+     */
+    NodeMaterialConnectionPoint.AreEquivalentTypes = function (type1, type2) {
+        switch (type1) {
+            case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector3: {
+                if (type2 === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color3) {
+                    return true;
+                }
+                break;
+            }
+            case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector4: {
+                if (type2 === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color4) {
+                    return true;
+                }
+                break;
+            }
+            case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color3: {
+                if (type2 === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector3) {
+                    return true;
+                }
+                break;
+            }
+            case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color4: {
+                if (type2 === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector4) {
+                    return true;
+                }
+                break;
+            }
+        }
+        return false;
+    };
     Object.defineProperty(NodeMaterialConnectionPoint.prototype, "direction", {
         /** Gets the direction of the point */
         get: function () {
@@ -83692,34 +83751,12 @@ var NodeMaterialConnectionPoint = /** @class */ (function () {
         }
         if (this.type !== connectionPoint.type && connectionPoint.innerType !== _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].AutoDetect) {
             // Equivalents
-            switch (this.type) {
-                case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector3: {
-                    if (connectionPoint.type === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color3) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
-                case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector4: {
-                    if (connectionPoint.type === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color4) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
-                case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color3: {
-                    if (connectionPoint.type === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector3) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
-                case _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Color4: {
-                    if (connectionPoint.type === _Enums_nodeMaterialBlockConnectionPointTypes__WEBPACK_IMPORTED_MODULE_0__["NodeMaterialBlockConnectionPointTypes"].Vector4) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
+            if (NodeMaterialConnectionPoint.AreEquivalentTypes(this.type, connectionPoint.type)) {
+                return NodeMaterialConnectionPointCompatibilityStates.Compatible;
             }
             // Accepted types
-            if (connectionPoint.acceptedConnectionPointTypes && connectionPoint.acceptedConnectionPointTypes.indexOf(this.type) !== -1) {
+            if (connectionPoint.acceptedConnectionPointTypes && connectionPoint.acceptedConnectionPointTypes.indexOf(this.type) !== -1 ||
+                connectionPoint._acceptedConnectionPointType && NodeMaterialConnectionPoint.AreEquivalentTypes(connectionPoint._acceptedConnectionPointType.type, this.type)) {
                 return NodeMaterialConnectionPointCompatibilityStates.Compatible;
             }
             else {
@@ -130841,7 +130878,7 @@ var Mesh = /** @class */ (function (_super) {
         var currentIndices = vertex_data.indices;
         var positions = vertex_data.positions;
         var normals = vertex_data.normals;
-        if (currentIndices === null || positions === null || normals === null || uvs === null) {
+        if (!currentIndices || !positions || !normals || !uvs) {
             _Misc_logger__WEBPACK_IMPORTED_MODULE_19__["Logger"].Warn("VertexData contains null entries");
         }
         else {
@@ -169816,22 +169853,24 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "DefaultRenderingPipeline", function() { return DefaultRenderingPipeline; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../../../Misc/decorators */ "./Misc/decorators.ts");
-/* harmony import */ var _Misc_logger__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../../Misc/logger */ "./Misc/logger.ts");
-/* harmony import */ var _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../../Materials/Textures/texture */ "./Materials/Textures/texture.ts");
-/* harmony import */ var _Engines_constants__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../../Engines/constants */ "./Engines/constants.ts");
-/* harmony import */ var _Layers_glowLayer__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../Layers/glowLayer */ "./Layers/glowLayer.ts");
-/* harmony import */ var _PostProcesses_sharpenPostProcess__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../../../PostProcesses/sharpenPostProcess */ "./PostProcesses/sharpenPostProcess.ts");
-/* harmony import */ var _PostProcesses_imageProcessingPostProcess__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../../../PostProcesses/imageProcessingPostProcess */ "./PostProcesses/imageProcessingPostProcess.ts");
-/* harmony import */ var _PostProcesses_chromaticAberrationPostProcess__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../../../PostProcesses/chromaticAberrationPostProcess */ "./PostProcesses/chromaticAberrationPostProcess.ts");
-/* harmony import */ var _PostProcesses_grainPostProcess__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../../../PostProcesses/grainPostProcess */ "./PostProcesses/grainPostProcess.ts");
-/* harmony import */ var _PostProcesses_fxaaPostProcess__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../../../PostProcesses/fxaaPostProcess */ "./PostProcesses/fxaaPostProcess.ts");
-/* harmony import */ var _PostProcesses_RenderPipeline_postProcessRenderPipeline__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../../../PostProcesses/RenderPipeline/postProcessRenderPipeline */ "./PostProcesses/RenderPipeline/postProcessRenderPipeline.ts");
-/* harmony import */ var _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../../../PostProcesses/RenderPipeline/postProcessRenderEffect */ "./PostProcesses/RenderPipeline/postProcessRenderEffect.ts");
-/* harmony import */ var _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../../../PostProcesses/depthOfFieldEffect */ "./PostProcesses/depthOfFieldEffect.ts");
-/* harmony import */ var _PostProcesses_bloomEffect__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../../../PostProcesses/bloomEffect */ "./PostProcesses/bloomEffect.ts");
-/* harmony import */ var _Misc_typeStore__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ../../../Misc/typeStore */ "./Misc/typeStore.ts");
-/* harmony import */ var _Engines_engineStore__WEBPACK_IMPORTED_MODULE_16__ = __webpack_require__(/*! ../../../Engines/engineStore */ "./Engines/engineStore.ts");
-/* harmony import */ var _PostProcesses_RenderPipeline_postProcessRenderPipelineManagerSceneComponent__WEBPACK_IMPORTED_MODULE_17__ = __webpack_require__(/*! ../../../PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent */ "./PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.ts");
+/* harmony import */ var _Misc_observable__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../../Misc/observable */ "./Misc/observable.ts");
+/* harmony import */ var _Misc_logger__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../../Misc/logger */ "./Misc/logger.ts");
+/* harmony import */ var _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../../Materials/Textures/texture */ "./Materials/Textures/texture.ts");
+/* harmony import */ var _Engines_constants__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../../../Engines/constants */ "./Engines/constants.ts");
+/* harmony import */ var _Layers_glowLayer__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../../../Layers/glowLayer */ "./Layers/glowLayer.ts");
+/* harmony import */ var _PostProcesses_sharpenPostProcess__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ../../../PostProcesses/sharpenPostProcess */ "./PostProcesses/sharpenPostProcess.ts");
+/* harmony import */ var _PostProcesses_imageProcessingPostProcess__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ../../../PostProcesses/imageProcessingPostProcess */ "./PostProcesses/imageProcessingPostProcess.ts");
+/* harmony import */ var _PostProcesses_chromaticAberrationPostProcess__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ../../../PostProcesses/chromaticAberrationPostProcess */ "./PostProcesses/chromaticAberrationPostProcess.ts");
+/* harmony import */ var _PostProcesses_grainPostProcess__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ../../../PostProcesses/grainPostProcess */ "./PostProcesses/grainPostProcess.ts");
+/* harmony import */ var _PostProcesses_fxaaPostProcess__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ../../../PostProcesses/fxaaPostProcess */ "./PostProcesses/fxaaPostProcess.ts");
+/* harmony import */ var _PostProcesses_RenderPipeline_postProcessRenderPipeline__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ../../../PostProcesses/RenderPipeline/postProcessRenderPipeline */ "./PostProcesses/RenderPipeline/postProcessRenderPipeline.ts");
+/* harmony import */ var _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ../../../PostProcesses/RenderPipeline/postProcessRenderEffect */ "./PostProcesses/RenderPipeline/postProcessRenderEffect.ts");
+/* harmony import */ var _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ../../../PostProcesses/depthOfFieldEffect */ "./PostProcesses/depthOfFieldEffect.ts");
+/* harmony import */ var _PostProcesses_bloomEffect__WEBPACK_IMPORTED_MODULE_15__ = __webpack_require__(/*! ../../../PostProcesses/bloomEffect */ "./PostProcesses/bloomEffect.ts");
+/* harmony import */ var _Misc_typeStore__WEBPACK_IMPORTED_MODULE_16__ = __webpack_require__(/*! ../../../Misc/typeStore */ "./Misc/typeStore.ts");
+/* harmony import */ var _Engines_engineStore__WEBPACK_IMPORTED_MODULE_17__ = __webpack_require__(/*! ../../../Engines/engineStore */ "./Engines/engineStore.ts");
+/* harmony import */ var _PostProcesses_RenderPipeline_postProcessRenderPipelineManagerSceneComponent__WEBPACK_IMPORTED_MODULE_18__ = __webpack_require__(/*! ../../../PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent */ "./PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.ts");
+
 
 
 
@@ -169867,7 +169906,7 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
     function DefaultRenderingPipeline(name, hdr, scene, cameras, automaticBuild) {
         if (name === void 0) { name = ""; }
         if (hdr === void 0) { hdr = true; }
-        if (scene === void 0) { scene = _Engines_engineStore__WEBPACK_IMPORTED_MODULE_16__["EngineStore"].LastCreatedScene; }
+        if (scene === void 0) { scene = _Engines_engineStore__WEBPACK_IMPORTED_MODULE_17__["EngineStore"].LastCreatedScene; }
         if (automaticBuild === void 0) { automaticBuild = true; }
         var _this = _super.call(this, scene.getEngine(), name) || this;
         _this._camerasToBeAttached = [];
@@ -169906,13 +169945,17 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
         _this._sharpenEnabled = false;
         _this._bloomEnabled = false;
         _this._depthOfFieldEnabled = false;
-        _this._depthOfFieldBlurLevel = _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_13__["DepthOfFieldEffectBlurLevel"].Low;
+        _this._depthOfFieldBlurLevel = _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_14__["DepthOfFieldEffectBlurLevel"].Low;
         _this._fxaaEnabled = false;
         _this._imageProcessingEnabled = true;
         _this._bloomScale = 0.5;
         _this._chromaticAberrationEnabled = false;
         _this._grainEnabled = false;
         _this._buildAllowed = true;
+        /**
+         * This is triggered each time the pipeline has been built.
+         */
+        _this.onBuildObservable = new _Misc_observable__WEBPACK_IMPORTED_MODULE_2__["Observable"]();
         _this._resizeObserver = null;
         _this._hardwareScaleLevel = 1.0;
         _this._bloomKernel = 64;
@@ -169940,28 +169983,28 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
         // Misc
         if (_this._hdr) {
             if (caps.textureHalfFloatRender) {
-                _this._defaultPipelineTextureType = _Engines_constants__WEBPACK_IMPORTED_MODULE_4__["Constants"].TEXTURETYPE_HALF_FLOAT;
+                _this._defaultPipelineTextureType = _Engines_constants__WEBPACK_IMPORTED_MODULE_5__["Constants"].TEXTURETYPE_HALF_FLOAT;
             }
             else if (caps.textureFloatRender) {
-                _this._defaultPipelineTextureType = _Engines_constants__WEBPACK_IMPORTED_MODULE_4__["Constants"].TEXTURETYPE_FLOAT;
+                _this._defaultPipelineTextureType = _Engines_constants__WEBPACK_IMPORTED_MODULE_5__["Constants"].TEXTURETYPE_FLOAT;
             }
         }
         else {
-            _this._defaultPipelineTextureType = _Engines_constants__WEBPACK_IMPORTED_MODULE_4__["Constants"].TEXTURETYPE_UNSIGNED_INT;
+            _this._defaultPipelineTextureType = _Engines_constants__WEBPACK_IMPORTED_MODULE_5__["Constants"].TEXTURETYPE_UNSIGNED_INT;
         }
         // Attach
         scene.postProcessRenderPipelineManager.addPipeline(_this);
         var engine = _this._scene.getEngine();
         // Create post processes before hand so they can be modified before enabled.
         // Block compilation flag is set to true to avoid compilation prior to use, these will be updated on first use in build pipeline.
-        _this.sharpen = new _PostProcesses_sharpenPostProcess__WEBPACK_IMPORTED_MODULE_6__["SharpenPostProcess"]("sharpen", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_3__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, _this._defaultPipelineTextureType, true);
-        _this._sharpenEffect = new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_12__["PostProcessRenderEffect"](engine, _this.SharpenPostProcessId, function () { return _this.sharpen; }, true);
-        _this.depthOfField = new _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_13__["DepthOfFieldEffect"](_this._scene, null, _this._depthOfFieldBlurLevel, _this._defaultPipelineTextureType, true);
-        _this.bloom = new _PostProcesses_bloomEffect__WEBPACK_IMPORTED_MODULE_14__["BloomEffect"](_this._scene, _this._bloomScale, _this._bloomWeight, _this.bloomKernel, _this._defaultPipelineTextureType, true);
-        _this.chromaticAberration = new _PostProcesses_chromaticAberrationPostProcess__WEBPACK_IMPORTED_MODULE_8__["ChromaticAberrationPostProcess"]("ChromaticAberration", engine.getRenderWidth(), engine.getRenderHeight(), 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_3__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, _this._defaultPipelineTextureType, true);
-        _this._chromaticAberrationEffect = new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_12__["PostProcessRenderEffect"](engine, _this.ChromaticAberrationPostProcessId, function () { return _this.chromaticAberration; }, true);
-        _this.grain = new _PostProcesses_grainPostProcess__WEBPACK_IMPORTED_MODULE_9__["GrainPostProcess"]("Grain", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_3__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, _this._defaultPipelineTextureType, true);
-        _this._grainEffect = new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_12__["PostProcessRenderEffect"](engine, _this.GrainPostProcessId, function () { return _this.grain; }, true);
+        _this.sharpen = new _PostProcesses_sharpenPostProcess__WEBPACK_IMPORTED_MODULE_7__["SharpenPostProcess"]("sharpen", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_4__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, _this._defaultPipelineTextureType, true);
+        _this._sharpenEffect = new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_13__["PostProcessRenderEffect"](engine, _this.SharpenPostProcessId, function () { return _this.sharpen; }, true);
+        _this.depthOfField = new _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_14__["DepthOfFieldEffect"](_this._scene, null, _this._depthOfFieldBlurLevel, _this._defaultPipelineTextureType, true);
+        _this.bloom = new _PostProcesses_bloomEffect__WEBPACK_IMPORTED_MODULE_15__["BloomEffect"](_this._scene, _this._bloomScale, _this._bloomWeight, _this.bloomKernel, _this._defaultPipelineTextureType, true);
+        _this.chromaticAberration = new _PostProcesses_chromaticAberrationPostProcess__WEBPACK_IMPORTED_MODULE_9__["ChromaticAberrationPostProcess"]("ChromaticAberration", engine.getRenderWidth(), engine.getRenderHeight(), 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_4__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, _this._defaultPipelineTextureType, true);
+        _this._chromaticAberrationEffect = new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_13__["PostProcessRenderEffect"](engine, _this.ChromaticAberrationPostProcessId, function () { return _this.chromaticAberration; }, true);
+        _this.grain = new _PostProcesses_grainPostProcess__WEBPACK_IMPORTED_MODULE_10__["GrainPostProcess"]("Grain", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_4__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, _this._defaultPipelineTextureType, true);
+        _this._grainEffect = new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_13__["PostProcessRenderEffect"](engine, _this.GrainPostProcessId, function () { return _this.grain; }, true);
         _this._resizeObserver = engine.onResizeObservable.add(function () {
             _this._hardwareScaleLevel = engine.getHardwareScalingLevel();
             _this.bloomKernel = _this.bloomKernel;
@@ -170090,7 +170133,7 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
     DefaultRenderingPipeline.prototype._rebuildBloom = function () {
         // recreate bloom and dispose old as this setting is not dynamic
         var oldBloom = this.bloom;
-        this.bloom = new _PostProcesses_bloomEffect__WEBPACK_IMPORTED_MODULE_14__["BloomEffect"](this._scene, this.bloomScale, this._bloomWeight, this.bloomKernel, this._defaultPipelineTextureType, false);
+        this.bloom = new _PostProcesses_bloomEffect__WEBPACK_IMPORTED_MODULE_15__["BloomEffect"](this._scene, this.bloomScale, this._bloomWeight, this.bloomKernel, this._defaultPipelineTextureType, false);
         this.bloom.threshold = oldBloom.threshold;
         for (var i = 0; i < this._cameras.length; i++) {
             oldBloom.disposeEffects(this._cameras[i]);
@@ -170127,7 +170170,7 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
             this._depthOfFieldBlurLevel = value;
             // recreate dof and dispose old as this setting is not dynamic
             var oldDof = this.depthOfField;
-            this.depthOfField = new _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_13__["DepthOfFieldEffect"](this._scene, null, this._depthOfFieldBlurLevel, this._defaultPipelineTextureType, false);
+            this.depthOfField = new _PostProcesses_depthOfFieldEffect__WEBPACK_IMPORTED_MODULE_14__["DepthOfFieldEffect"](this._scene, null, this._depthOfFieldBlurLevel, this._defaultPipelineTextureType, false);
             this.depthOfField.focalLength = oldDof.focalLength;
             this.depthOfField.focusDistance = oldDof.focusDistance;
             this.depthOfField.fStop = oldDof.fStop;
@@ -170199,7 +170242,7 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
          */
         set: function (enabled) {
             if (enabled && !this._glowLayer) {
-                this._glowLayer = new _Layers_glowLayer__WEBPACK_IMPORTED_MODULE_5__["GlowLayer"]("", this._scene);
+                this._glowLayer = new _Layers_glowLayer__WEBPACK_IMPORTED_MODULE_6__["GlowLayer"]("", this._scene);
             }
             else if (!enabled && this._glowLayer) {
                 this._glowLayer.dispose();
@@ -170345,9 +170388,9 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
             this._setAutoClearAndTextureSharing(this.bloom._effects[0], true);
         }
         if (this._imageProcessingEnabled) {
-            this.imageProcessing = new _PostProcesses_imageProcessingPostProcess__WEBPACK_IMPORTED_MODULE_7__["ImageProcessingPostProcess"]("imageProcessing", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_3__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
+            this.imageProcessing = new _PostProcesses_imageProcessingPostProcess__WEBPACK_IMPORTED_MODULE_8__["ImageProcessingPostProcess"]("imageProcessing", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_4__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
             if (this._hdr) {
-                this.addEffect(new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_12__["PostProcessRenderEffect"](engine, this.ImageProcessingPostProcessId, function () { return _this.imageProcessing; }, true));
+                this.addEffect(new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_13__["PostProcessRenderEffect"](engine, this.ImageProcessingPostProcessId, function () { return _this.imageProcessing; }, true));
                 this._setAutoClearAndTextureSharing(this.imageProcessing);
             }
             else {
@@ -170382,8 +170425,8 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
             this._setAutoClearAndTextureSharing(this.chromaticAberration);
         }
         if (this.fxaaEnabled) {
-            this.fxaa = new _PostProcesses_fxaaPostProcess__WEBPACK_IMPORTED_MODULE_10__["FxaaPostProcess"]("fxaa", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_3__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
-            this.addEffect(new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_12__["PostProcessRenderEffect"](engine, this.FxaaPostProcessId, function () { return _this.fxaa; }, true));
+            this.fxaa = new _PostProcesses_fxaaPostProcess__WEBPACK_IMPORTED_MODULE_11__["FxaaPostProcess"]("fxaa", 1.0, null, _Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_4__["Texture"].BILINEAR_SAMPLINGMODE, engine, false, this._defaultPipelineTextureType);
+            this.addEffect(new _PostProcesses_RenderPipeline_postProcessRenderEffect__WEBPACK_IMPORTED_MODULE_13__["PostProcessRenderEffect"](engine, this.FxaaPostProcessId, function () { return _this.fxaa; }, true));
             this._setAutoClearAndTextureSharing(this.fxaa, true);
         }
         if (this._cameras !== null) {
@@ -170394,8 +170437,9 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
             this._scene.autoClear = true;
         }
         if (!this._enableMSAAOnFirstPostProcess(this.samples) && this.samples > 1) {
-            _Misc_logger__WEBPACK_IMPORTED_MODULE_2__["Logger"].Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0");
+            _Misc_logger__WEBPACK_IMPORTED_MODULE_3__["Logger"].Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0");
         }
+        this.onBuildObservable.notifyObservers(this);
     };
     DefaultRenderingPipeline.prototype._disposePostProcesses = function (disposeNonRecreated) {
         if (disposeNonRecreated === void 0) { disposeNonRecreated = false; }
@@ -170465,6 +170509,7 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
      * Dispose of the pipeline and stop all post processes
      */
     DefaultRenderingPipeline.prototype.dispose = function () {
+        this.onBuildObservable.clear();
         this._disposePostProcesses(true);
         this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name, this._cameras);
         this._scene.autoClear = true;
@@ -170546,9 +170591,9 @@ var DefaultRenderingPipeline = /** @class */ (function (_super) {
         Object(_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
     ], DefaultRenderingPipeline.prototype, "grainEnabled", null);
     return DefaultRenderingPipeline;
-}(_PostProcesses_RenderPipeline_postProcessRenderPipeline__WEBPACK_IMPORTED_MODULE_11__["PostProcessRenderPipeline"]));
+}(_PostProcesses_RenderPipeline_postProcessRenderPipeline__WEBPACK_IMPORTED_MODULE_12__["PostProcessRenderPipeline"]));
 
-_Misc_typeStore__WEBPACK_IMPORTED_MODULE_15__["_TypeStore"].RegisteredTypes["BABYLON.DefaultRenderingPipeline"] = DefaultRenderingPipeline;
+_Misc_typeStore__WEBPACK_IMPORTED_MODULE_16__["_TypeStore"].RegisteredTypes["BABYLON.DefaultRenderingPipeline"] = DefaultRenderingPipeline;
 
 
 /***/ }),

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/babylon.max.js.map


+ 45 - 28
dist/preview release/babylon.module.d.ts

@@ -19895,7 +19895,6 @@ declare module "babylonjs/Cameras/Inputs/freeCameraTouchInput" {
         attachControl(noPreventDefault?: boolean): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -20078,13 +20077,12 @@ declare module "babylonjs/Cameras/freeCamera" {
          */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         private _collisionMask;
@@ -21183,7 +21181,7 @@ declare module "babylonjs/Cameras/VR/webVRCamera" {
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detaches the camera from the html element and disables VR
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /**
@@ -21691,6 +21689,13 @@ declare module "babylonjs/Materials/Node/nodeMaterialBlockConnectionPoint" {
      * Defines a connection point for a block
      */
     export class NodeMaterialConnectionPoint {
+        /**
+         * Checks if two types are equivalent
+         * @param type1 type 1 to check
+         * @param type2 type 2 to check
+         * @returns true if both types are equivalent, else false
+         */
+        static AreEquivalentTypes(type1: number, type2: number): boolean;
         /** @hidden */
         _ownerBlock: NodeMaterialBlock;
         /** @hidden */
@@ -21702,6 +21707,8 @@ declare module "babylonjs/Materials/Node/nodeMaterialBlockConnectionPoint" {
         _typeConnectionSource: Nullable<NodeMaterialConnectionPoint>;
         /** @hidden */
         _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint>;
+        /** @hidden */
+        _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint>;
         private _type;
         /** @hidden */
         _enforceAssociatedVariableName: boolean;
@@ -22924,7 +22931,7 @@ declare module "babylonjs/Materials/Node/nodeMaterialBlock" {
          * @returns true if the block is ready
          */
         isReady(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean): boolean;
-        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number): void;
+        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
         private _processBuild;
         /**
         * Validates the new name for the block node.
@@ -48270,8 +48277,7 @@ declare module "babylonjs/Cameras/arcRotateCamera" {
          */
         attachControl(noPreventDefault: boolean, useCtrlForPanning: boolean, panningMouseButton: number): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -49148,7 +49154,6 @@ declare module "babylonjs/Cameras/Inputs/arcRotateCameraGamepadInput" {
         attachControl(): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -49488,8 +49493,8 @@ declare module "babylonjs/Cameras/flyCamera" {
         */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attach a control to the HTML DOM element.
-         * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+         * Attach the input controls to a specific dom element to get the input from.
+         * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
@@ -49869,13 +49874,12 @@ declare module "babylonjs/Cameras/followCamera" {
         constructor(name: string, position: Vector3, scene: Scene, lockedTarget?: Nullable<AbstractMesh>);
         private _follow;
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -75196,6 +75200,7 @@ declare module "babylonjs/PostProcesses/RenderPipeline/postProcessRenderPipeline
 }
 declare module "babylonjs/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline" {
     import { Nullable } from "babylonjs/types";
+    import { Observable } from "babylonjs/Misc/observable";
     import { IAnimatable } from "babylonjs/Animations/animatable.interface";
     import { Camera } from "babylonjs/Cameras/camera";
     import { IDisposable } from "babylonjs/scene";
@@ -75288,6 +75293,10 @@ declare module "babylonjs/PostProcesses/RenderPipeline/Pipelines/defaultRenderin
         private _grainEnabled;
         private _buildAllowed;
         /**
+         * This is triggered each time the pipeline has been built.
+         */
+        onBuildObservable: Observable<DefaultRenderingPipeline>;
+        /**
          * Gets active scene
          */
         get scene(): Scene;
@@ -100549,7 +100558,6 @@ declare module BABYLON {
         attachControl(noPreventDefault?: boolean): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -100722,13 +100730,12 @@ declare module BABYLON {
          */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         private _collisionMask;
@@ -101769,7 +101776,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detaches the camera from the html element and disables VR
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /**
@@ -102248,6 +102255,13 @@ declare module BABYLON {
      * Defines a connection point for a block
      */
     export class NodeMaterialConnectionPoint {
+        /**
+         * Checks if two types are equivalent
+         * @param type1 type 1 to check
+         * @param type2 type 2 to check
+         * @returns true if both types are equivalent, else false
+         */
+        static AreEquivalentTypes(type1: number, type2: number): boolean;
         /** @hidden */
         _ownerBlock: NodeMaterialBlock;
         /** @hidden */
@@ -102259,6 +102273,8 @@ declare module BABYLON {
         _typeConnectionSource: Nullable<NodeMaterialConnectionPoint>;
         /** @hidden */
         _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint>;
+        /** @hidden */
+        _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint>;
         private _type;
         /** @hidden */
         _enforceAssociatedVariableName: boolean;
@@ -103401,7 +103417,7 @@ declare module BABYLON {
          * @returns true if the block is ready
          */
         isReady(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean): boolean;
-        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number): void;
+        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
         private _processBuild;
         /**
         * Validates the new name for the block node.
@@ -127779,8 +127795,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault: boolean, useCtrlForPanning: boolean, panningMouseButton: number): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -128598,7 +128613,6 @@ declare module BABYLON {
         attachControl(): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -128925,8 +128939,8 @@ declare module BABYLON {
         */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attach a control to the HTML DOM element.
-         * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+         * Attach the input controls to a specific dom element to get the input from.
+         * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
@@ -129290,13 +129304,12 @@ declare module BABYLON {
         constructor(name: string, position: Vector3, scene: Scene, lockedTarget?: Nullable<AbstractMesh>);
         private _follow;
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -152636,6 +152649,10 @@ declare module BABYLON {
         private _grainEnabled;
         private _buildAllowed;
         /**
+         * This is triggered each time the pipeline has been built.
+         */
+        onBuildObservable: Observable<DefaultRenderingPipeline>;
+        /**
          * Gets active scene
          */
         get scene(): Scene;

+ 22 - 14
dist/preview release/documentation.d.ts

@@ -19330,7 +19330,6 @@ declare module BABYLON {
         attachControl(noPreventDefault?: boolean): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -19503,13 +19502,12 @@ declare module BABYLON {
          */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         private _collisionMask;
@@ -20550,7 +20548,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detaches the camera from the html element and disables VR
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /**
@@ -21029,6 +21027,13 @@ declare module BABYLON {
      * Defines a connection point for a block
      */
     export class NodeMaterialConnectionPoint {
+        /**
+         * Checks if two types are equivalent
+         * @param type1 type 1 to check
+         * @param type2 type 2 to check
+         * @returns true if both types are equivalent, else false
+         */
+        static AreEquivalentTypes(type1: number, type2: number): boolean;
         /** @hidden */
         _ownerBlock: NodeMaterialBlock;
         /** @hidden */
@@ -21040,6 +21045,8 @@ declare module BABYLON {
         _typeConnectionSource: Nullable<NodeMaterialConnectionPoint>;
         /** @hidden */
         _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint>;
+        /** @hidden */
+        _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint>;
         private _type;
         /** @hidden */
         _enforceAssociatedVariableName: boolean;
@@ -22182,7 +22189,7 @@ declare module BABYLON {
          * @returns true if the block is ready
          */
         isReady(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean): boolean;
-        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number): void;
+        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
         private _processBuild;
         /**
         * Validates the new name for the block node.
@@ -46560,8 +46567,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault: boolean, useCtrlForPanning: boolean, panningMouseButton: number): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -47379,7 +47385,6 @@ declare module BABYLON {
         attachControl(): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -47706,8 +47711,8 @@ declare module BABYLON {
         */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attach a control to the HTML DOM element.
-         * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+         * Attach the input controls to a specific dom element to get the input from.
+         * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
@@ -48071,13 +48076,12 @@ declare module BABYLON {
         constructor(name: string, position: Vector3, scene: Scene, lockedTarget?: Nullable<AbstractMesh>);
         private _follow;
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -71417,6 +71421,10 @@ declare module BABYLON {
         private _grainEnabled;
         private _buildAllowed;
         /**
+         * This is triggered each time the pipeline has been built.
+         */
+        onBuildObservable: Observable<DefaultRenderingPipeline>;
+        /**
          * Gets active scene
          */
         get scene(): Scene;

+ 48 - 48
dist/preview release/gui/babylon.gui.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-gui"] = factory(require("babylonjs"));
 	else
 		root["BABYLON"] = root["BABYLON"] || {}, root["BABYLON"]["GUI"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_perfCounter__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTextureInstrumentation", function() { return AdvancedDynamicTextureInstrumentation; });
-/* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/perfCounter */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/perfCounter */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_perfCounter__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -543,7 +543,7 @@ var AdvancedDynamicTextureInstrumentation = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTexture", function() { return AdvancedDynamicTexture; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _controls_container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./controls/container */ "./2D/controls/container.ts");
 /* harmony import */ var _style__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./style */ "./2D/style.ts");
@@ -1532,7 +1532,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _textBlock__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./textBlock */ "./2D/controls/textBlock.ts");
 /* harmony import */ var _image__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./image */ "./2D/controls/image.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__);
 
 
@@ -1764,7 +1764,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_5__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Checkbox", function() { return Checkbox; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -1947,7 +1947,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ColorPicker", function() { return ColorPicker; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
@@ -3340,7 +3340,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container", function() { return Container; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -3757,7 +3757,7 @@ babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control", function() { return Control; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -5706,7 +5706,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "DisplayGrid", function() { return DisplayGrid; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -5939,7 +5939,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -6036,7 +6036,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__);
 
 
@@ -6494,7 +6494,7 @@ babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_4__["_TypeStore"].RegisteredTypes[
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Image", function() { return Image; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 
@@ -7431,7 +7431,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputPassword", function() { return InputPassword; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -7470,7 +7470,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputText", function() { return InputText; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -8483,7 +8483,7 @@ babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Line", function() { return Line; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -8754,7 +8754,7 @@ babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registere
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLine", function() { return MultiLine; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _multiLinePoint__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../multiLinePoint */ "./2D/multiLinePoint.ts");
@@ -9024,7 +9024,7 @@ babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].Registe
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "RadioButton", function() { return RadioButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -9231,7 +9231,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Rectangle", function() { return Rectangle; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -9381,7 +9381,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var _scrollViewerWindow__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./scrollViewerWindow */ "./2D/controls/scrollViewers/scrollViewerWindow.ts");
 /* harmony import */ var _sliders_scrollBar__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ../sliders/scrollBar */ "./2D/controls/sliders/scrollBar.ts");
 /* harmony import */ var _sliders_imageScrollBar__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ../sliders/imageScrollBar */ "./2D/controls/sliders/imageScrollBar.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_7__);
 
 
@@ -11012,7 +11012,7 @@ var SelectionPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "BaseSlider", function() { return BaseSlider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -11346,7 +11346,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../measure */ "./2D/measure.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_3__);
 
 
@@ -11939,7 +11939,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Slider", function() { return Slider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _baseSlider__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./baseSlider */ "./2D/controls/sliders/baseSlider.ts");
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -12211,7 +12211,7 @@ babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_2__["_TypeStore"].RegisteredTy
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel", function() { return StackPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -12481,7 +12481,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextWrapping", function() { return TextWrapping; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextBlock", function() { return TextBlock; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -13017,7 +13017,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KeyPropertySet", function() { return KeyPropertySet; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VirtualKeyboard", function() { return VirtualKeyboard; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
 /* harmony import */ var _button__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./button */ "./2D/controls/button.ts");
@@ -13406,7 +13406,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector2WithInfo", function() { return Vector2WithInfo; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Matrix2D", function() { return Matrix2D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -13631,7 +13631,7 @@ var Matrix2D = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Measure", function() { return Measure; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 
 var tmpRect = [
@@ -13796,7 +13796,7 @@ var Measure = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLinePoint", function() { return MultiLinePoint; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -13939,7 +13939,7 @@ var MultiLinePoint = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Style", function() { return Style; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -14245,7 +14245,7 @@ var ValueAndUnit = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "XmlLoader", function() { return XmlLoader; });
-/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/typeStore */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_typeStore__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -14564,7 +14564,7 @@ var XmlLoader = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AbstractButton3D", function() { return AbstractButton3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -14607,7 +14607,7 @@ var AbstractButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Button3D", function() { return Button3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _abstractButton3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./abstractButton3D */ "./3D/controls/abstractButton3D.ts");
 /* harmony import */ var _2D_advancedDynamicTexture__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../2D/advancedDynamicTexture */ "./2D/advancedDynamicTexture.ts");
@@ -14788,7 +14788,7 @@ var Button3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container3D", function() { return Container3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -14945,7 +14945,7 @@ var Container3D = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control3D", function() { return Control3D; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _vector3WithInfo__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../vector3WithInfo */ "./3D/vector3WithInfo.ts");
 
@@ -15351,7 +15351,7 @@ var Control3D = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CylinderPanel", function() { return CylinderPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -15437,7 +15437,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "HolographicButton", function() { return HolographicButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _button3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./button3D */ "./3D/controls/button3D.ts");
-/* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Materials/standardMaterial */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Materials/standardMaterial */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_standardMaterial__WEBPACK_IMPORTED_MODULE_2__);
 /* harmony import */ var _materials_fluentMaterial__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../materials/fluentMaterial */ "./3D/materials/fluentMaterial.ts");
 /* harmony import */ var _2D_controls_stackPanel__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../2D/controls/stackPanel */ "./2D/controls/stackPanel.ts");
@@ -15931,7 +15931,7 @@ var MeshButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PlanePanel", function() { return PlanePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
@@ -15986,7 +15986,7 @@ var PlanePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ScatterPanel", function() { return ScatterPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -16113,7 +16113,7 @@ var ScatterPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SpherePanel", function() { return SpherePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -16199,7 +16199,7 @@ var SpherePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel3D", function() { return StackPanel3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -16324,7 +16324,7 @@ var StackPanel3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VolumeBasedPanel", function() { return VolumeBasedPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -16515,7 +16515,7 @@ var VolumeBasedPanel = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GUI3DManager", function() { return GUI3DManager; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _controls_container3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./controls/container3D */ "./3D/controls/container3D.ts");
 
@@ -16782,7 +16782,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterialDefines", function() { return FluentMaterialDefines; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterial", function() { return FluentMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shaders_fluent_vertex__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shaders/fluent.vertex */ "./3D/materials/shaders/fluent.vertex.ts");
 /* harmony import */ var _shaders_fluent_fragment__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shaders/fluent.fragment */ "./3D/materials/shaders/fluent.fragment.ts");
@@ -17098,7 +17098,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentPixelShader", function() { return fluentPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentPixelShader';
@@ -17120,7 +17120,7 @@ var fluentPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentVertexShader", function() { return fluentVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentVertexShader';
@@ -17143,7 +17143,7 @@ var fluentVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector3WithInfo", function() { return Vector3WithInfo; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/perfCounter");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -17445,14 +17445,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/observable":
+/***/ "babylonjs/Misc/perfCounter":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_perfCounter__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/gui/babylon.gui.js.map


+ 8 - 8
dist/preview release/loaders/babylon.glTF1FileLoader.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-loaders"] = factory(require("babylonjs"));
 	else
 		root["LOADERS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -482,7 +482,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderExtension", function() { return GLTFLoaderExtension; });
 /* harmony import */ var _glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoaderInterfaces */ "./glTF/1.0/glTFLoaderInterfaces.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _glTFLoaderUtils__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./glTFLoaderUtils */ "./glTF/1.0/glTFLoaderUtils.ts");
 /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
@@ -2308,7 +2308,7 @@ var EBlendingFunction;
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFUtils", function() { return GLTFUtils; });
 /* harmony import */ var _glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoaderInterfaces */ "./glTF/1.0/glTFLoaderInterfaces.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -2558,7 +2558,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFMaterialsCommonExtension", function() { return GLTFMaterialsCommonExtension; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFLoader */ "./glTF/1.0/glTFLoader.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -2755,7 +2755,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return GLTFLoaderAnimationStartMode; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return GLTFLoaderState; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return GLTFFileLoader; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFValidation__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFValidation */ "./glTF/glTFValidation.ts");
 
@@ -3650,7 +3650,7 @@ if (babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["SceneLoader"]) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return GLTFValidation; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 function validateAsync(data, rootUrl, fileName, getExternalResource) {
@@ -3880,14 +3880,14 @@ __webpack_require__.r(__webpack_exports__);
 
 /***/ }),
 
-/***/ "babylonjs/Misc/tools":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/loaders/babylon.glTF1FileLoader.js.map


+ 23 - 23
dist/preview release/loaders/babylon.glTF2FileLoader.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-loaders"] = factory(require("babylonjs"));
 	else
 		root["LOADERS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -400,7 +400,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_lights_image_based", function() { return EXT_lights_image_based; });
-/* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -524,7 +524,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_mesh_gpu_instancing", function() { return EXT_mesh_gpu_instancing; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -737,7 +737,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_draco_mesh_compression", function() { return KHR_draco_mesh_compression; });
-/* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -831,7 +831,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_lights", function() { return KHR_lights; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -928,7 +928,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_clearcoat", function() { return KHR_materials_clearcoat; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1031,7 +1031,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_ior", function() { return KHR_materials_ior; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1103,7 +1103,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_pbrSpecularGlossiness", function() { return KHR_materials_pbrSpecularGlossiness; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1193,7 +1193,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_sheen", function() { return KHR_materials_sheen; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1287,7 +1287,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_specular", function() { return KHR_materials_specular; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1365,7 +1365,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_transmission", function() { return KHR_materials_transmission; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1650,7 +1650,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_2__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_unlit", function() { return KHR_materials_unlit; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -1733,7 +1733,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_variants", function() { return KHR_materials_variants; });
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
-/* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/mesh */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/mesh */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -2013,7 +2013,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_texture_transform", function() { return KHR_texture_transform; });
-/* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -2141,7 +2141,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_audio_emitter", function() { return MSFT_audio_emitter; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -2375,7 +2375,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_lod", function() { return MSFT_lod; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -2722,7 +2722,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_minecraftMesh", function() { return MSFT_minecraftMesh; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -2775,7 +2775,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_sRGBFactors", function() { return MSFT_sRGBFactors; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -2930,7 +2930,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ArrayItem", function() { return ArrayItem; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
-/* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
 
@@ -5180,7 +5180,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return GLTFLoaderAnimationStartMode; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return GLTFLoaderState; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return GLTFFileLoader; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFValidation__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFValidation */ "./glTF/glTFValidation.ts");
 
@@ -6075,7 +6075,7 @@ if (babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["SceneLoader"]) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return GLTFValidation; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 function validateAsync(data, rootUrl, fileName, getExternalResource) {
@@ -6325,14 +6325,14 @@ __webpack_require__.r(__webpack_exports__);
 
 /***/ }),
 
-/***/ "babylonjs/Misc/tools":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/loaders/babylon.glTF2FileLoader.js.map


+ 26 - 26
dist/preview release/loaders/babylon.glTFFileLoader.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-loaders"] = factory(require("babylonjs"));
 	else
 		root["LOADERS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -482,7 +482,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderExtension", function() { return GLTFLoaderExtension; });
 /* harmony import */ var _glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoaderInterfaces */ "./glTF/1.0/glTFLoaderInterfaces.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _glTFLoaderUtils__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./glTFLoaderUtils */ "./glTF/1.0/glTFLoaderUtils.ts");
 /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
@@ -2308,7 +2308,7 @@ var EBlendingFunction;
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFUtils", function() { return GLTFUtils; });
 /* harmony import */ var _glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoaderInterfaces */ "./glTF/1.0/glTFLoaderInterfaces.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -2558,7 +2558,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFMaterialsCommonExtension", function() { return GLTFMaterialsCommonExtension; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFLoader */ "./glTF/1.0/glTFLoader.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -2752,7 +2752,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_lights_image_based", function() { return EXT_lights_image_based; });
-/* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -2876,7 +2876,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_mesh_gpu_instancing", function() { return EXT_mesh_gpu_instancing; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3089,7 +3089,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_draco_mesh_compression", function() { return KHR_draco_mesh_compression; });
-/* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3183,7 +3183,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_lights", function() { return KHR_lights; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3280,7 +3280,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_clearcoat", function() { return KHR_materials_clearcoat; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3383,7 +3383,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_ior", function() { return KHR_materials_ior; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3455,7 +3455,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_pbrSpecularGlossiness", function() { return KHR_materials_pbrSpecularGlossiness; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3545,7 +3545,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_sheen", function() { return KHR_materials_sheen; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3639,7 +3639,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_specular", function() { return KHR_materials_specular; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -3717,7 +3717,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_transmission", function() { return KHR_materials_transmission; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4002,7 +4002,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_2__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_unlit", function() { return KHR_materials_unlit; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4085,7 +4085,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_variants", function() { return KHR_materials_variants; });
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
-/* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/mesh */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/mesh */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -4365,7 +4365,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_texture_transform", function() { return KHR_texture_transform; });
-/* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4493,7 +4493,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_audio_emitter", function() { return MSFT_audio_emitter; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4727,7 +4727,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_lod", function() { return MSFT_lod; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5074,7 +5074,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_minecraftMesh", function() { return MSFT_minecraftMesh; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5127,7 +5127,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_sRGBFactors", function() { return MSFT_sRGBFactors; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5282,7 +5282,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ArrayItem", function() { return ArrayItem; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
-/* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
 
@@ -7532,7 +7532,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return GLTFLoaderAnimationStartMode; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return GLTFLoaderState; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return GLTFFileLoader; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFValidation__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFValidation */ "./glTF/glTFValidation.ts");
 
@@ -8427,7 +8427,7 @@ if (babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["SceneLoader"]) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return GLTFValidation; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 function validateAsync(data, rootUrl, fileName, getExternalResource) {
@@ -8711,14 +8711,14 @@ __webpack_require__.r(__webpack_exports__);
 
 /***/ }),
 
-/***/ "babylonjs/Misc/tools":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/loaders/babylon.glTFFileLoader.js.map


+ 5 - 5
dist/preview release/loaders/babylon.objFileLoader.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-loaders"] = factory(require("babylonjs"));
 	else
 		root["LOADERS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -158,7 +158,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MTLFileLoader", function() { return MTLFileLoader; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -394,7 +394,7 @@ var MTLFileLoader = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "OBJFileLoader", function() { return OBJFileLoader; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _mtlFileLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./mtlFileLoader */ "./OBJ/mtlFileLoader.ts");
 
@@ -1293,14 +1293,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/tools":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/loaders/babylon.objFileLoader.js.map


+ 4 - 4
dist/preview release/loaders/babylon.stlFileLoader.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-loaders"] = factory(require("babylonjs"));
 	else
 		root["LOADERS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -154,7 +154,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "STLFileLoader", function() { return STLFileLoader; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -401,14 +401,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Misc/tools":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/loaders/babylon.stlFileLoader.js.map


+ 29 - 29
dist/preview release/loaders/babylonjs.loaders.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-loaders"] = factory(require("babylonjs"));
 	else
 		root["LOADERS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -421,7 +421,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MTLFileLoader", function() { return MTLFileLoader; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -657,7 +657,7 @@ var MTLFileLoader = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "OBJFileLoader", function() { return OBJFileLoader; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _mtlFileLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./mtlFileLoader */ "./OBJ/mtlFileLoader.ts");
 
@@ -1552,7 +1552,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "STLFileLoader", function() { return STLFileLoader; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1862,7 +1862,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderExtension", function() { return GLTFLoaderExtension; });
 /* harmony import */ var _glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoaderInterfaces */ "./glTF/1.0/glTFLoaderInterfaces.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _glTFLoaderUtils__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./glTFLoaderUtils */ "./glTF/1.0/glTFLoaderUtils.ts");
 /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
@@ -3688,7 +3688,7 @@ var EBlendingFunction;
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFUtils", function() { return GLTFUtils; });
 /* harmony import */ var _glTFLoaderInterfaces__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./glTFLoaderInterfaces */ "./glTF/1.0/glTFLoaderInterfaces.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -3938,7 +3938,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFMaterialsCommonExtension", function() { return GLTFMaterialsCommonExtension; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFLoader */ "./glTF/1.0/glTFLoader.ts");
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_2__);
 
 
@@ -4132,7 +4132,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_lights_image_based", function() { return EXT_lights_image_based; });
-/* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.scalar */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_scalar__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4256,7 +4256,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "EXT_mesh_gpu_instancing", function() { return EXT_mesh_gpu_instancing; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4469,7 +4469,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_draco_mesh_compression", function() { return KHR_draco_mesh_compression; });
-/* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Meshes/Compression/dracoCompression */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_Compression_dracoCompression__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4563,7 +4563,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_lights", function() { return KHR_lights; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4660,7 +4660,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_clearcoat", function() { return KHR_materials_clearcoat; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4763,7 +4763,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_ior", function() { return KHR_materials_ior; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4835,7 +4835,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_pbrSpecularGlossiness", function() { return KHR_materials_pbrSpecularGlossiness; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -4925,7 +4925,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_sheen", function() { return KHR_materials_sheen; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5019,7 +5019,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_specular", function() { return KHR_materials_specular; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5097,7 +5097,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_transmission", function() { return KHR_materials_transmission; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5382,7 +5382,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_2__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_unlit", function() { return KHR_materials_unlit; });
-/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.color */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_color__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5465,7 +5465,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_materials_variants", function() { return KHR_materials_variants; });
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
-/* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/mesh */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/mesh */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_mesh__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -5745,7 +5745,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KHR_texture_transform", function() { return KHR_texture_transform; });
-/* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/Textures/texture */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_Textures_texture__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -5873,7 +5873,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_0__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_audio_emitter", function() { return MSFT_audio_emitter; });
-/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -6107,7 +6107,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_lod", function() { return MSFT_lod; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -6454,7 +6454,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_minecraftMesh", function() { return MSFT_minecraftMesh; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -6507,7 +6507,7 @@ _glTFLoader__WEBPACK_IMPORTED_MODULE_1__["GLTFLoader"].RegisterExtension(NAME, f
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MSFT_sRGBFactors", function() { return MSFT_sRGBFactors; });
-/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/PBR/pbrMaterial */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_PBR_pbrMaterial__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFLoader */ "./glTF/2.0/glTFLoader.ts");
 
@@ -6662,7 +6662,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ArrayItem", function() { return ArrayItem; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoader", function() { return GLTFLoader; });
-/* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/deferred */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_deferred__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFFileLoader__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../glTFFileLoader */ "./glTF/glTFFileLoader.ts");
 
@@ -8912,7 +8912,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderAnimationStartMode", function() { return GLTFLoaderAnimationStartMode; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFLoaderState", function() { return GLTFLoaderState; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFFileLoader", function() { return GLTFFileLoader; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _glTFValidation__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./glTFValidation */ "./glTF/glTFValidation.ts");
 
@@ -9807,7 +9807,7 @@ if (babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["SceneLoader"]) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GLTFValidation", function() { return GLTFValidation; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/observable");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 function validateAsync(data, rootUrl, fileName, getExternalResource) {
@@ -10236,14 +10236,14 @@ __webpack_require__.r(__webpack_exports__);
 
 /***/ }),
 
-/***/ "babylonjs/Misc/tools":
+/***/ "babylonjs/Misc/observable":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_observable__;
 
 /***/ })
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/loaders/babylonjs.loaders.js.map


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/nodeEditor/babylon.nodeEditor.js


+ 16 - 8
dist/preview release/nodeEditor/babylon.nodeEditor.max.js

@@ -67933,15 +67933,20 @@ var GraphFrame = /** @class */ (function () {
         var aPort = exposedPorts.findIndex(function (nodePort) { return nodePort === nodeLink.portA; });
         var bPort = exposedPorts.findIndex(function (nodePort) { return nodePort === nodeLink.portB; });
         if (aPort >= 0) {
-            exposedPorts.splice(aPort, 1);
-            nodeLink.portA.exposedPortPosition = -1;
+            if (!nodeLink.portA.exposedOnFrame) {
+                exposedPorts.splice(aPort, 1);
+                nodeLink.portA.exposedPortPosition = -1;
+                return true;
+            }
         }
         else if (bPort >= 0) {
-            exposedPorts.splice(bPort, 1);
-            if (nodeLink.portB) {
+            if (nodeLink.portB && !nodeLink.portB.exposedOnFrame) {
+                exposedPorts.splice(bPort, 1);
                 nodeLink.portB.exposedPortPosition = -1;
+                return true;
             }
         }
+        return false;
     };
     GraphFrame.prototype.createInputPorts = function (port, node) {
         var _this_1 = this;
@@ -67954,8 +67959,9 @@ var GraphFrame = /** @class */ (function () {
                     link.isVisible = true;
                     portAdded = true;
                     var onLinkDisposedObserver = link.onDisposedObservable.add(function (nodeLink) {
-                        _this_1.removePortFromExposedWithLink(nodeLink, _this_1._exposedInPorts);
-                        _this_1.redrawFramePorts();
+                        if (_this_1.removePortFromExposedWithLink(nodeLink, _this_1._exposedInPorts)) {
+                            _this_1.redrawFramePorts();
+                        }
                     });
                     this._onNodeLinkDisposedObservers.push(onLinkDisposedObserver);
                 }
@@ -67983,8 +67989,9 @@ var GraphFrame = /** @class */ (function () {
                         this._frameOutPorts.push(localPort);
                         link.isVisible = true;
                         var onLinkDisposedObserver = link.onDisposedObservable.add(function (nodeLink) {
-                            _this_1.removePortFromExposedWithLink(nodeLink, _this_1._exposedOutPorts);
-                            _this_1.redrawFramePorts();
+                            if (_this_1.removePortFromExposedWithLink(nodeLink, _this_1._exposedOutPorts)) {
+                                _this_1.redrawFramePorts();
+                            }
                         });
                         this._onNodeLinkDisposedObservers.push(onLinkDisposedObserver);
                     }
@@ -68035,6 +68042,7 @@ var GraphFrame = /** @class */ (function () {
         this._frameOutPorts = [];
         this._controlledPorts = [];
         this._createFramePorts();
+        this._markFramePortPositions();
         this.ports.forEach(function (framePort) { return framePort.node._refreshLinks(); });
     };
     Object.defineProperty(GraphFrame.prototype, "nodes", {

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 1 - 1
dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map


+ 1 - 1
dist/preview release/packagesSizeBaseLine.json

@@ -1 +1 @@
-{"thinEngineOnly":119155,"engineOnly":155595,"sceneOnly":522957,"minGridMaterial":672190,"minStandardMaterial":829322}
+{"thinEngineOnly":119155,"engineOnly":155595,"sceneOnly":522958,"minGridMaterial":672170,"minStandardMaterial":829302}

+ 45 - 28
dist/preview release/viewer/babylon.module.d.ts

@@ -19895,7 +19895,6 @@ declare module "babylonjs/Cameras/Inputs/freeCameraTouchInput" {
         attachControl(noPreventDefault?: boolean): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -20078,13 +20077,12 @@ declare module "babylonjs/Cameras/freeCamera" {
          */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         private _collisionMask;
@@ -21183,7 +21181,7 @@ declare module "babylonjs/Cameras/VR/webVRCamera" {
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detaches the camera from the html element and disables VR
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /**
@@ -21691,6 +21689,13 @@ declare module "babylonjs/Materials/Node/nodeMaterialBlockConnectionPoint" {
      * Defines a connection point for a block
      */
     export class NodeMaterialConnectionPoint {
+        /**
+         * Checks if two types are equivalent
+         * @param type1 type 1 to check
+         * @param type2 type 2 to check
+         * @returns true if both types are equivalent, else false
+         */
+        static AreEquivalentTypes(type1: number, type2: number): boolean;
         /** @hidden */
         _ownerBlock: NodeMaterialBlock;
         /** @hidden */
@@ -21702,6 +21707,8 @@ declare module "babylonjs/Materials/Node/nodeMaterialBlockConnectionPoint" {
         _typeConnectionSource: Nullable<NodeMaterialConnectionPoint>;
         /** @hidden */
         _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint>;
+        /** @hidden */
+        _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint>;
         private _type;
         /** @hidden */
         _enforceAssociatedVariableName: boolean;
@@ -22924,7 +22931,7 @@ declare module "babylonjs/Materials/Node/nodeMaterialBlock" {
          * @returns true if the block is ready
          */
         isReady(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean): boolean;
-        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number): void;
+        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
         private _processBuild;
         /**
         * Validates the new name for the block node.
@@ -48270,8 +48277,7 @@ declare module "babylonjs/Cameras/arcRotateCamera" {
          */
         attachControl(noPreventDefault: boolean, useCtrlForPanning: boolean, panningMouseButton: number): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -49148,7 +49154,6 @@ declare module "babylonjs/Cameras/Inputs/arcRotateCameraGamepadInput" {
         attachControl(): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -49488,8 +49493,8 @@ declare module "babylonjs/Cameras/flyCamera" {
         */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attach a control to the HTML DOM element.
-         * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+         * Attach the input controls to a specific dom element to get the input from.
+         * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
@@ -49869,13 +49874,12 @@ declare module "babylonjs/Cameras/followCamera" {
         constructor(name: string, position: Vector3, scene: Scene, lockedTarget?: Nullable<AbstractMesh>);
         private _follow;
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -75196,6 +75200,7 @@ declare module "babylonjs/PostProcesses/RenderPipeline/postProcessRenderPipeline
 }
 declare module "babylonjs/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline" {
     import { Nullable } from "babylonjs/types";
+    import { Observable } from "babylonjs/Misc/observable";
     import { IAnimatable } from "babylonjs/Animations/animatable.interface";
     import { Camera } from "babylonjs/Cameras/camera";
     import { IDisposable } from "babylonjs/scene";
@@ -75288,6 +75293,10 @@ declare module "babylonjs/PostProcesses/RenderPipeline/Pipelines/defaultRenderin
         private _grainEnabled;
         private _buildAllowed;
         /**
+         * This is triggered each time the pipeline has been built.
+         */
+        onBuildObservable: Observable<DefaultRenderingPipeline>;
+        /**
          * Gets active scene
          */
         get scene(): Scene;
@@ -100549,7 +100558,6 @@ declare module BABYLON {
         attachControl(noPreventDefault?: boolean): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -100722,13 +100730,12 @@ declare module BABYLON {
          */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         private _collisionMask;
@@ -101769,7 +101776,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detaches the camera from the html element and disables VR
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /**
@@ -102248,6 +102255,13 @@ declare module BABYLON {
      * Defines a connection point for a block
      */
     export class NodeMaterialConnectionPoint {
+        /**
+         * Checks if two types are equivalent
+         * @param type1 type 1 to check
+         * @param type2 type 2 to check
+         * @returns true if both types are equivalent, else false
+         */
+        static AreEquivalentTypes(type1: number, type2: number): boolean;
         /** @hidden */
         _ownerBlock: NodeMaterialBlock;
         /** @hidden */
@@ -102259,6 +102273,8 @@ declare module BABYLON {
         _typeConnectionSource: Nullable<NodeMaterialConnectionPoint>;
         /** @hidden */
         _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint>;
+        /** @hidden */
+        _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint>;
         private _type;
         /** @hidden */
         _enforceAssociatedVariableName: boolean;
@@ -103401,7 +103417,7 @@ declare module BABYLON {
          * @returns true if the block is ready
          */
         isReady(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines, useInstances?: boolean): boolean;
-        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number): void;
+        protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling?: boolean): void;
         private _processBuild;
         /**
         * Validates the new name for the block node.
@@ -127779,8 +127795,7 @@ declare module BABYLON {
          */
         attachControl(noPreventDefault: boolean, useCtrlForPanning: boolean, panningMouseButton: number): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -128598,7 +128613,6 @@ declare module BABYLON {
         attachControl(): void;
         /**
          * Detach the current controls from the specified dom element.
-         * @param element Defines the element to stop listening the inputs from
          */
         detachControl(): void;
         /**
@@ -128925,8 +128939,8 @@ declare module BABYLON {
         */
         constructor(name: string, position: Vector3, scene: Scene, setActiveOnSceneIfNoneActive?: boolean);
         /**
-         * Attach a control to the HTML DOM element.
-         * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+         * Attach the input controls to a specific dom element to get the input from.
+         * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
@@ -129290,13 +129304,12 @@ declare module BABYLON {
         constructor(name: string, position: Vector3, scene: Scene, lockedTarget?: Nullable<AbstractMesh>);
         private _follow;
         /**
-         * Attached controls to the current camera.
+         * Attach the input controls to a specific dom element to get the input from.
          * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
          */
         attachControl(noPreventDefault?: boolean): void;
         /**
-         * Detach the current controls from the camera.
-         * The camera will stop reacting to inputs.
+         * Detach the current controls from the specified dom element.
          */
         detachControl(): void;
         /** @hidden */
@@ -152636,6 +152649,10 @@ declare module BABYLON {
         private _grainEnabled;
         private _buildAllowed;
         /**
+         * This is triggered each time the pipeline has been built.
+         */
+        onBuildObservable: Observable<DefaultRenderingPipeline>;
+        /**
          * Gets active scene
          */
         get scene(): Scene;

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 55 - 55
dist/preview release/viewer/babylon.viewer.js


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 2 - 2
dist/preview release/viewer/babylon.viewer.max.js


+ 1 - 0
dist/preview release/what's new.md

@@ -354,6 +354,7 @@
 - Fix same sub mesh being rendered multiple times in the shadow map ([Popov72](https://github.com/Popov72))
 - Fix incorrect shadows on the master mesh when using a lod mesh ([Popov72](https://github.com/Popov72))
 - Take first gamepad connected when attaching camera (and not only XBOX gamepads) ([#9136](https://github.com/BabylonJS/Babylon.js/issues/9136)) ([RaananW](https://github.com/RaananW))
+- Fixed bug in `Mesh.IncreaseVertices` assuming null value if a property didn't exist. ([aWeirdo](https://github.com/aWeirdo))
 - Fix issue when taking a screenshot with multi-cameras using method `CreateScreenshotUsingRenderTarget` ([#9201](https://github.com/BabylonJS/Babylon.js/issues/9201)) ([gabrielheming](https://github.com/gabrielheming))
 
 ## Breaking changes

+ 17 - 9
nodeEditor/src/diagram/graphFrame.ts

@@ -205,14 +205,19 @@ export class GraphFrame {
         let aPort = exposedPorts.findIndex(nodePort => nodePort === nodeLink.portA);
         let bPort = exposedPorts.findIndex(nodePort => nodePort === nodeLink.portB);
         if(aPort >= 0) {
-            exposedPorts.splice(aPort,1);
-            nodeLink.portA.exposedPortPosition = -1;
-        } else if(bPort >= 0) {
-            exposedPorts.splice(bPort,1);
-            if(nodeLink.portB){ 
+            if(!nodeLink.portA.exposedOnFrame) {
+                exposedPorts.splice(aPort,1);
+                nodeLink.portA.exposedPortPosition = -1;
+                return true;
+            }
+        } else if(bPort >= 0) {         
+            if(nodeLink.portB && !nodeLink.portB.exposedOnFrame) { 
+                exposedPorts.splice(bPort,1);
                 nodeLink.portB.exposedPortPosition = -1
+                return true;
             }
         }
+        return false;
     }
     
     private createInputPorts(port: NodePort, node: GraphNode){
@@ -224,8 +229,9 @@ export class GraphFrame {
                     link.isVisible = true;
                     portAdded = true;
                     const onLinkDisposedObserver = link.onDisposedObservable.add((nodeLink: NodeLink) => {
-                        this.removePortFromExposedWithLink(nodeLink, this._exposedInPorts);
-                        this.redrawFramePorts();
+                        if(this.removePortFromExposedWithLink(nodeLink, this._exposedInPorts)) {
+                            this.redrawFramePorts();
+                        }
                     });
                     this._onNodeLinkDisposedObservers.push(onLinkDisposedObserver);
                 }
@@ -254,8 +260,9 @@ export class GraphFrame {
                         link.isVisible = true;
 
                         const onLinkDisposedObserver = link.onDisposedObservable.add((nodeLink: NodeLink) => {
-                            this.removePortFromExposedWithLink(nodeLink, this._exposedOutPorts);
-                            this.redrawFramePorts();
+                            if(this.removePortFromExposedWithLink(nodeLink, this._exposedOutPorts)) {
+                                this.redrawFramePorts();
+                            }
                         });
 
                         this._onNodeLinkDisposedObservers.push(onLinkDisposedObserver); 
@@ -312,6 +319,7 @@ export class GraphFrame {
         this._controlledPorts = [];
 
         this._createFramePorts();
+        this._markFramePortPositions();
         this.ports.forEach((framePort: FrameNodePort) => framePort.node._refreshLinks());
     }
 

+ 7 - 1
src/Cameras/Inputs/BaseCameraMouseWheelInput.ts

@@ -99,7 +99,13 @@ export abstract class BaseCameraMouseWheelInput implements ICameraInput<Camera>
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this._observer = null;

+ 7 - 1
src/Cameras/Inputs/BaseCameraPointersInput.ts

@@ -242,7 +242,13 @@ export abstract class BaseCameraPointersInput implements ICameraInput<Camera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._onLostFocus) {
             let hostWindow = this.camera.getScene().getEngine().getHostWindow();
             if (hostWindow) {

+ 7 - 2
src/Cameras/Inputs/arcRotateCameraGamepadInput.ts

@@ -74,9 +74,14 @@ export class ArcRotateCameraGamepadInput implements ICameraInput<ArcRotateCamera
 
     /**
      * Detach the current controls from the specified dom element.
-     * @param element Defines the element to stop listening the inputs from
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         this.camera.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver);
         this.camera.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver);
         this.gamepad = null;

+ 7 - 1
src/Cameras/Inputs/arcRotateCameraKeyboardMoveInput.ts

@@ -145,7 +145,13 @@ export class ArcRotateCameraKeyboardMoveInput implements ICameraInput<ArcRotateC
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl() {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);

+ 7 - 1
src/Cameras/Inputs/arcRotateCameraMouseWheelInput.ts

@@ -101,7 +101,13 @@ export class ArcRotateCameraMouseWheelInput implements ICameraInput<ArcRotateCam
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this._observer = null;

+ 7 - 1
src/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.ts

@@ -119,7 +119,13 @@ export class ArcRotateCameraVRDeviceOrientationInput implements ICameraInput<Arc
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         window.removeEventListener("deviceorientation", this._deviceOrientationHandler);
     }
 

+ 7 - 1
src/Cameras/Inputs/flyCameraKeyboardInput.ts

@@ -120,7 +120,13 @@ export class FlyCameraKeyboardInput implements ICameraInput<FlyCamera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);

+ 7 - 1
src/Cameras/Inputs/flyCameraMouseInput.ts

@@ -102,7 +102,13 @@ export class FlyCameraMouseInput implements ICameraInput<FlyCamera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
 

+ 7 - 1
src/Cameras/Inputs/followCameraKeyboardMoveInput.ts

@@ -205,7 +205,13 @@ export class FollowCameraKeyboardMoveInput implements ICameraInput<FollowCamera>
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl() {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);

+ 7 - 1
src/Cameras/Inputs/followCameraMouseWheelInput.ts

@@ -119,7 +119,13 @@ export class FollowCameraMouseWheelInput implements ICameraInput<FollowCamera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
             this._observer = null;

+ 24 - 16
src/Cameras/Inputs/freeCameraDeviceOrientationInput.ts

@@ -4,7 +4,7 @@ import { FreeCamera } from "../../Cameras/freeCamera";
 import { Quaternion } from "../../Maths/math.vector";
 import { Tools } from "../../Misc/tools";
 import { FreeCameraInputsManager } from "../../Cameras/freeCameraInputsManager";
-import { Observable } from '../../Misc/observable';
+import { Observable } from "../../Misc/observable";
 
 // Module augmentation to abstract orientation inputs from camera.
 declare module "../../Cameras/freeCameraInputsManager" {
@@ -25,7 +25,7 @@ declare module "../../Cameras/freeCameraInputsManager" {
  * Add orientation input support to the input manager.
  * @returns the current input manager
  */
-FreeCameraInputsManager.prototype.addDeviceOrientation = function(): FreeCameraInputsManager {
+FreeCameraInputsManager.prototype.addDeviceOrientation = function (): FreeCameraInputsManager {
     if (!this._deviceOrientationInput) {
         this._deviceOrientationInput = new FreeCameraDeviceOrientationInput();
         this.add(this._deviceOrientationInput);
@@ -75,10 +75,11 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
                 }, timeout);
             }
 
-            if (typeof(DeviceOrientationEvent) !== "undefined" && typeof (<any>DeviceOrientationEvent).requestPermission === 'function') {
-                (<any>DeviceOrientationEvent).requestPermission()
+            if (typeof DeviceOrientationEvent !== "undefined" && typeof (<any>DeviceOrientationEvent).requestPermission === "function") {
+                (<any>DeviceOrientationEvent)
+                    .requestPermission()
                     .then((response: string) => {
-                        if (response == 'granted') {
+                        if (response == "granted") {
                             window.addEventListener("deviceorientation", eventHandler);
                         } else {
                             Tools.Warn("Permission not granted.");
@@ -102,7 +103,7 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
      * @see https://doc.babylonjs.com/how_to/customizing_camera_inputs
      */
     constructor() {
-        this._constantTranform = new Quaternion(- Math.sqrt(0.5), 0, 0, Math.sqrt(0.5));
+        this._constantTranform = new Quaternion(-Math.sqrt(0.5), 0, 0, Math.sqrt(0.5));
         this._orientationChanged();
     }
 
@@ -129,11 +130,9 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
      * Attach the input controls to a specific dom element to get the input from.
      */
     public attachControl(): void {
-
         let hostWindow = this.camera.getScene().getEngine().getHostWindow();
 
         if (hostWindow) {
-
             const eventHandler = () => {
                 hostWindow!.addEventListener("orientationchange", this._orientationChanged);
                 hostWindow!.addEventListener("deviceorientation", this._deviceOrientation);
@@ -141,10 +140,11 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
                 //So this is needed.
                 this._orientationChanged();
             };
-            if (typeof(DeviceOrientationEvent) !== "undefined" && typeof (<any>DeviceOrientationEvent).requestPermission === 'function') {
-                (<any>DeviceOrientationEvent).requestPermission()
+            if (typeof DeviceOrientationEvent !== "undefined" && typeof (<any>DeviceOrientationEvent).requestPermission === "function") {
+                (<any>DeviceOrientationEvent)
+                    .requestPermission()
                     .then((response: string) => {
-                        if (response === 'granted') {
+                        if (response === "granted") {
                             eventHandler();
                         } else {
                             Tools.Warn("Permission not granted.");
@@ -160,10 +160,10 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
     }
 
     private _orientationChanged = () => {
-        this._screenOrientationAngle = (<any>window.orientation !== undefined ? +<any>window.orientation : ((<any>window.screen).orientation && ((<any>window.screen).orientation)['angle'] ? ((<any>window.screen).orientation).angle : 0));
+        this._screenOrientationAngle = <any>window.orientation !== undefined ? +(<any>window.orientation) : (<any>window.screen).orientation && (<any>window.screen).orientation["angle"] ? (<any>window.screen).orientation.angle : 0;
         this._screenOrientationAngle = -Tools.ToRadians(this._screenOrientationAngle / 2);
         this._screenQuaternion.copyFromFloats(0, Math.sin(this._screenOrientationAngle), 0, Math.cos(this._screenOrientationAngle));
-    }
+    };
 
     private _deviceOrientation = (evt: DeviceOrientationEvent) => {
         this._alpha = evt.alpha !== null ? evt.alpha : 0;
@@ -172,12 +172,18 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
         if (evt.alpha !== null) {
             this._onDeviceOrientationChangedObservable.notifyObservers();
         }
-    }
+    };
 
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         window.removeEventListener("orientationchange", this._orientationChanged);
         window.removeEventListener("deviceorientation", this._deviceOrientation);
         this._alpha = 0;
@@ -190,7 +196,9 @@ export class FreeCameraDeviceOrientationInput implements ICameraInput<FreeCamera
     public checkInputs(): void {
         //if no device orientation provided, don't update the rotation.
         //Only testing against alpha under the assumption thatnorientation will never be so exact when set.
-        if (!this._alpha) { return; }
+        if (!this._alpha) {
+            return;
+        }
         Quaternion.RotationYawPitchRollToRef(Tools.ToRadians(this._alpha), Tools.ToRadians(this._beta), -Tools.ToRadians(this._gamma), this.camera.rotationQuaternion);
         this._camera.rotationQuaternion.multiplyInPlace(this._screenQuaternion);
         this._camera.rotationQuaternion.multiplyInPlace(this._constantTranform);

+ 7 - 1
src/Cameras/Inputs/freeCameraGamepadInput.ts

@@ -87,7 +87,13 @@ export class FreeCameraGamepadInput implements ICameraInput<FreeCamera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         this.camera.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver);
         this.camera.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver);
         this.gamepad = null;

+ 10 - 14
src/Cameras/Inputs/freeCameraKeyboardMoveInput.ts

@@ -7,7 +7,7 @@ import { KeyboardInfo, KeyboardEventTypes } from "../../Events/keyboardEvents";
 import { Scene } from "../../scene";
 import { Vector3 } from "../../Maths/math.vector";
 import { Engine } from "../../Engines/engine";
-import { Tools } from '../../Misc/tools';
+import { Tools } from "../../Misc/tools";
 /**
  * Manage the keyboard inputs to control the movement of a free camera.
  * @see https://doc.babylonjs.com/how_to/customizing_camera_inputs
@@ -81,12 +81,7 @@ export class FreeCameraKeyboardMoveInput implements ICameraInput<FreeCamera> {
             let evt = info.event;
             if (!evt.metaKey) {
                 if (info.type === KeyboardEventTypes.KEYDOWN) {
-                    if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
-                        this.keysDown.indexOf(evt.keyCode) !== -1 ||
-                        this.keysLeft.indexOf(evt.keyCode) !== -1 ||
-                        this.keysRight.indexOf(evt.keyCode) !== -1 ||
-                        this.keysUpward.indexOf(evt.keyCode) !== -1 ||
-                        this.keysDownward.indexOf(evt.keyCode) !== -1) {
+                    if (this.keysUp.indexOf(evt.keyCode) !== -1 || this.keysDown.indexOf(evt.keyCode) !== -1 || this.keysLeft.indexOf(evt.keyCode) !== -1 || this.keysRight.indexOf(evt.keyCode) !== -1 || this.keysUpward.indexOf(evt.keyCode) !== -1 || this.keysDownward.indexOf(evt.keyCode) !== -1) {
                         var index = this._keys.indexOf(evt.keyCode);
 
                         if (index === -1) {
@@ -97,12 +92,7 @@ export class FreeCameraKeyboardMoveInput implements ICameraInput<FreeCamera> {
                         }
                     }
                 } else {
-                    if (this.keysUp.indexOf(evt.keyCode) !== -1 ||
-                        this.keysDown.indexOf(evt.keyCode) !== -1 ||
-                        this.keysLeft.indexOf(evt.keyCode) !== -1 ||
-                        this.keysRight.indexOf(evt.keyCode) !== -1 ||
-                        this.keysUpward.indexOf(evt.keyCode) !== -1 ||
-                        this.keysDownward.indexOf(evt.keyCode) !== -1) {
+                    if (this.keysUp.indexOf(evt.keyCode) !== -1 || this.keysDown.indexOf(evt.keyCode) !== -1 || this.keysLeft.indexOf(evt.keyCode) !== -1 || this.keysRight.indexOf(evt.keyCode) !== -1 || this.keysUpward.indexOf(evt.keyCode) !== -1 || this.keysDownward.indexOf(evt.keyCode) !== -1) {
                         var index = this._keys.indexOf(evt.keyCode);
 
                         if (index >= 0) {
@@ -120,7 +110,13 @@ export class FreeCameraKeyboardMoveInput implements ICameraInput<FreeCamera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._scene) {
             if (this._onKeyboardObserver) {
                 this._scene.onKeyboardObservable.remove(this._onKeyboardObserver);

+ 7 - 1
src/Cameras/Inputs/freeCameraMouseInput.ts

@@ -192,7 +192,13 @@ export class FreeCameraMouseInput implements ICameraInput<FreeCamera> {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._observer) {
             this.camera.getScene().onPointerObservable.remove(this._observer);
 

+ 7 - 2
src/Cameras/Inputs/freeCameraTouchInput.ts

@@ -137,9 +137,14 @@ export class FreeCameraTouchInput implements ICameraInput<FreeCamera> {
 
     /**
      * Detach the current controls from the specified dom element.
-     * @param element Defines the element to stop listening the inputs from
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         if (this._pointerInput) {
             if (this._observer) {
                 this.camera.getScene().onPointerObservable.remove(this._observer);

+ 7 - 1
src/Cameras/Inputs/freeCameraVirtualJoystickInput.ts

@@ -94,7 +94,13 @@ export class FreeCameraVirtualJoystickInput implements ICameraInput<FreeCamera>
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         this._leftjoystick.releaseCanvas();
         this._rightjoystick.releaseCanvas();
     }

+ 8 - 2
src/Cameras/VR/webVRCamera.ts

@@ -516,9 +516,15 @@ export class WebVRFreeCamera extends FreeCamera implements PoseControlled {
     }
 
     /**
-     * Detaches the camera from the html element and disables VR
+     * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
         this.getScene().gamepadManager.onGamepadConnectedObservable.remove(this._onGamepadConnectedObserver);
         this.getScene().gamepadManager.onGamepadDisconnectedObservable.remove(this._onGamepadDisconnectedObserver);
 

+ 17 - 8
src/Cameras/arcRotateCamera.ts

@@ -801,12 +801,16 @@ export class ArcRotateCamera extends TargetCamera {
      */
     public attachControl(ignored: any, noPreventDefault?: boolean, useCtrlForPanning: boolean | number = true, panningMouseButton: number = 2): void {
         noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
+        this._useCtrlForPanning = useCtrlForPanning as boolean;
+        this._panningMouseButton = panningMouseButton;
+        // backwards compatibility
         if (typeof arguments[0] === "boolean") {
-            this._useCtrlForPanning = arguments[1];
-            this._panningMouseButton = arguments[2];
-        } else {
-            this._useCtrlForPanning = useCtrlForPanning as boolean;
-            this._panningMouseButton = panningMouseButton;
+            if (arguments.length > 1) {
+                this._useCtrlForPanning = arguments[1];
+            }
+            if (arguments.length > 2) {
+                this._panningMouseButton = arguments[2];
+            }
         }
 
         this.inputs.attachElement(noPreventDefault);
@@ -821,10 +825,15 @@ export class ArcRotateCamera extends TargetCamera {
     }
 
     /**
-     * Detach the current controls from the camera.
-     * The camera will stop reacting to inputs.
+     * Detach the current controls from the specified dom element.
+     */
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    public detachControl(): void {
+    public detachControl(ignored?: any): void {
         this.inputs.detachElement();
 
         if (this._reset) {

+ 7 - 1
src/Cameras/camera.ts

@@ -537,7 +537,13 @@ export class Camera extends Node {
     /**
      * Detach the current controls from the specified dom element.
      */
-    public detachControl(): void {
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     */
+    public detachControl(ignored?: any): void {
     }
 
     /**

+ 9 - 3
src/Cameras/flyCamera.ts

@@ -273,10 +273,16 @@ export class FlyCamera extends TargetCamera {
     }
 
     /**
-     * Attach a control to the HTML DOM element.
-     * @param noPreventDefault Defines whether events caught by the controls should call preventdefault(). https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault
+     * Attach the input controls to a specific dom element to get the input from.
+     * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
      */
-    public attachControl(noPreventDefault?: boolean): void {
+    public attachControl(noPreventDefault?: boolean): void;
+    /**
+     * Attached controls to the current camera.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
+     * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
+     */
+    public attachControl(ignored: any, noPreventDefault?: boolean): void {
         noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
         this.inputs.attachElement(noPreventDefault);
     }

+ 15 - 4
src/Cameras/followCamera.ts

@@ -167,10 +167,16 @@ export class FollowCamera extends TargetCamera {
     }
 
     /**
+     * Attach the input controls to a specific dom element to get the input from.
+     * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
+     */
+    public attachControl(noPreventDefault?: boolean): void;
+    /**
      * Attached controls to the current camera.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
      */
-    public attachControl(noPreventDefault?: boolean): void {
+    public attachControl(ignored: any, noPreventDefault?: boolean): void {
         noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
         this.inputs.attachElement(noPreventDefault);
 
@@ -179,10 +185,15 @@ export class FollowCamera extends TargetCamera {
     }
 
     /**
-     * Detach the current controls from the camera.
-     * The camera will stop reacting to inputs.
+     * Detach the current controls from the specified dom element.
+     */
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    public detachControl(): void {
+    public detachControl(ignored?: any): void {
         this.inputs.detachElement();
 
         if (this._reset) {

+ 15 - 4
src/Cameras/freeCamera.ts

@@ -222,19 +222,30 @@ export class FreeCamera extends TargetCamera {
     }
 
     /**
+     * Attach the input controls to a specific dom element to get the input from.
+     * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
+     */
+    public attachControl(noPreventDefault?: boolean): void;
+    /**
      * Attached controls to the current camera.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      * @param noPreventDefault Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
      */
-    public attachControl(noPreventDefault?: boolean): void {
+    public attachControl(ignored: any, noPreventDefault?: boolean): void {
         noPreventDefault = Tools.BackCompatCameraNoPreventDefault(arguments);
         this.inputs.attachElement(noPreventDefault);
     }
 
     /**
-     * Detach the current controls from the camera.
-     * The camera will stop reacting to inputs.
+     * Detach the current controls from the specified dom element.
+     */
+    public detachControl(): void;
+
+    /**
+     * Detach the current controls from the specified dom element.
+     * @param ignored defines an ignored parameter kept for backward compatibility. If you want to define the source input element, you can set engine.inputElement before calling camera.attachControl
      */
-    public detachControl(): void {
+    public detachControl(ignored?: any): void {
         this.inputs.detachElement();
 
         this.cameraDirection = new Vector3(0, 0, 0);

+ 1 - 1
src/Materials/Node/Blocks/lerpBlock.ts

@@ -22,7 +22,7 @@ export class LerpBlock extends NodeMaterialBlock {
 
         this._outputs[0]._typeConnectionSource = this._inputs[0];
         this._linkConnectionTypes(0, 1);
-        this._linkConnectionTypes(1, 2);
+        this._linkConnectionTypes(1, 2, true);
 
         this._inputs[2].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
     }

+ 4 - 1
src/Materials/Node/Blocks/nLerpBlock.ts

@@ -17,11 +17,14 @@ export class NLerpBlock extends NodeMaterialBlock {
 
         this.registerInput("left", NodeMaterialBlockConnectionPointTypes.AutoDetect);
         this.registerInput("right", NodeMaterialBlockConnectionPointTypes.AutoDetect);
-        this.registerInput("gradient", NodeMaterialBlockConnectionPointTypes.Float);
+        this.registerInput("gradient", NodeMaterialBlockConnectionPointTypes.AutoDetect);
         this.registerOutput("output", NodeMaterialBlockConnectionPointTypes.BasedOnInput);
 
         this._outputs[0]._typeConnectionSource = this._inputs[0];
         this._linkConnectionTypes(0, 1);
+        this._linkConnectionTypes(1, 2, true);
+
+        this._inputs[2].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Float);
     }
 
     /**

+ 6 - 2
src/Materials/Node/nodeMaterialBlock.ts

@@ -425,8 +425,12 @@ export class NodeMaterialBlock {
         return true;
     }
 
-    protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number) {
-        this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];
+    protected _linkConnectionTypes(inputIndex0: number, inputIndex1: number, looseCoupling = false) {
+        if (looseCoupling) {
+            this._inputs[inputIndex1]._acceptedConnectionPointType = this._inputs[inputIndex0];
+        } else {
+            this._inputs[inputIndex0]._linkedConnectionSource = this._inputs[inputIndex1];
+        }
         this._inputs[inputIndex1]._linkedConnectionSource = this._inputs[inputIndex0];
     }
 

+ 46 - 26
src/Materials/Node/nodeMaterialBlockConnectionPoint.ts

@@ -32,6 +32,44 @@ export enum NodeMaterialConnectionPointDirection {
  * Defines a connection point for a block
  */
 export class NodeMaterialConnectionPoint {
+
+    /**
+     * Checks if two types are equivalent
+     * @param type1 type 1 to check
+     * @param type2 type 2 to check
+     * @returns true if both types are equivalent, else false
+     */
+    public static AreEquivalentTypes(type1: number, type2: number): boolean {
+        switch (type1) {
+            case NodeMaterialBlockConnectionPointTypes.Vector3: {
+                if (type2 === NodeMaterialBlockConnectionPointTypes.Color3) {
+                    return true;
+                }
+                break;
+            }
+            case NodeMaterialBlockConnectionPointTypes.Vector4: {
+                if (type2 === NodeMaterialBlockConnectionPointTypes.Color4) {
+                    return true;
+                }
+                break;
+            }
+            case NodeMaterialBlockConnectionPointTypes.Color3: {
+                if (type2 === NodeMaterialBlockConnectionPointTypes.Vector3) {
+                    return true;
+                }
+                break;
+            }
+            case NodeMaterialBlockConnectionPointTypes.Color4: {
+                if (type2 === NodeMaterialBlockConnectionPointTypes.Vector4) {
+                    return true;
+                }
+                break;
+            }
+        }
+
+        return false;
+    }
+
     /** @hidden */
     public _ownerBlock: NodeMaterialBlock;
     /** @hidden */
@@ -47,6 +85,9 @@ export class NodeMaterialConnectionPoint {
     /** @hidden */
     public _linkedConnectionSource: Nullable<NodeMaterialConnectionPoint> = null;
 
+    /** @hidden */
+    public _acceptedConnectionPointType: Nullable<NodeMaterialConnectionPoint> = null;
+
     private _type = NodeMaterialBlockConnectionPointTypes.Float;
 
     /** @hidden */
@@ -367,35 +408,14 @@ export class NodeMaterialConnectionPoint {
 
         if (this.type !== connectionPoint.type && connectionPoint.innerType !== NodeMaterialBlockConnectionPointTypes.AutoDetect) {
             // Equivalents
-            switch (this.type) {
-                case NodeMaterialBlockConnectionPointTypes.Vector3: {
-                    if (connectionPoint.type === NodeMaterialBlockConnectionPointTypes.Color3) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
-                case NodeMaterialBlockConnectionPointTypes.Vector4: {
-                    if (connectionPoint.type === NodeMaterialBlockConnectionPointTypes.Color4) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
-                case NodeMaterialBlockConnectionPointTypes.Color3: {
-                    if (connectionPoint.type === NodeMaterialBlockConnectionPointTypes.Vector3) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
-                case NodeMaterialBlockConnectionPointTypes.Color4: {
-                    if (connectionPoint.type === NodeMaterialBlockConnectionPointTypes.Vector4) {
-                        return NodeMaterialConnectionPointCompatibilityStates.Compatible;
-                    }
-                    break;
-                }
+            if (NodeMaterialConnectionPoint.AreEquivalentTypes(this.type, connectionPoint.type)) {
+                return NodeMaterialConnectionPointCompatibilityStates.Compatible;
             }
 
             // Accepted types
-            if (connectionPoint.acceptedConnectionPointTypes && connectionPoint.acceptedConnectionPointTypes.indexOf(this.type) !== -1) {
+            if (connectionPoint.acceptedConnectionPointTypes && connectionPoint.acceptedConnectionPointTypes.indexOf(this.type) !== -1 ||
+                connectionPoint._acceptedConnectionPointType && NodeMaterialConnectionPoint.AreEquivalentTypes(connectionPoint._acceptedConnectionPointType.type, this.type))
+            {
                 return NodeMaterialConnectionPointCompatibilityStates.Compatible;
             } else {
                 return NodeMaterialConnectionPointCompatibilityStates.TypeIncompatible;

+ 2 - 2
src/Meshes/mesh.ts

@@ -2713,7 +2713,7 @@ export class Mesh extends AbstractMesh implements IGetSetVerticesData {
         var positions = vertex_data.positions;
         var normals = vertex_data.normals;
 
-        if (currentIndices === null || positions === null || normals === null || uvs === null) {
+        if (!currentIndices || !positions || !normals || !uvs) {
             Logger.Warn("VertexData contains null entries");
         }
         else {
@@ -4418,4 +4418,4 @@ export class Mesh extends AbstractMesh implements IGetSetVerticesData {
     }
 }
 
-_TypeStore.RegisteredTypes["BABYLON.Mesh"] = Mesh;
+_TypeStore.RegisteredTypes["BABYLON.Mesh"] = Mesh;

+ 9 - 1
src/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.ts

@@ -1,6 +1,6 @@
 import { Nullable } from "../../../types";
 import { serialize, SerializationHelper } from "../../../Misc/decorators";
-import { Observer } from "../../../Misc/observable";
+import { Observable, Observer } from "../../../Misc/observable";
 import { IAnimatable } from '../../../Animations/animatable.interface';
 import { Logger } from "../../../Misc/logger";
 import { Camera } from "../../../Cameras/camera";
@@ -113,6 +113,11 @@ export class DefaultRenderingPipeline extends PostProcessRenderPipeline implemen
     private _buildAllowed = true;
 
     /**
+     * This is triggered each time the pipeline has been built.
+     */
+    public onBuildObservable = new Observable<DefaultRenderingPipeline>();
+
+    /**
      * Gets active scene
      */
     public get scene(): Scene {
@@ -633,6 +638,8 @@ export class DefaultRenderingPipeline extends PostProcessRenderPipeline implemen
         if (!this._enableMSAAOnFirstPostProcess(this.samples) && this.samples > 1) {
             Logger.Warn("MSAA failed to enable, MSAA is only supported in browsers that support webGL >= 2.0");
         }
+
+        this.onBuildObservable.notifyObservers(this);
     }
 
     private _disposePostProcesses(disposeNonRecreated = false): void {
@@ -714,6 +721,7 @@ export class DefaultRenderingPipeline extends PostProcessRenderPipeline implemen
      * Dispose of the pipeline and stop all post processes
      */
     public dispose(): void {
+        this.onBuildObservable.clear();
         this._disposePostProcesses(true);
         this._scene.postProcessRenderPipelineManager.detachCamerasFromRenderPipeline(this._name, this._cameras);
         this._scene.autoClear = true;